| allowFacilitation (defined in NatPunchthrough) | NatPunchthrough | [protected] |
| Clear(void) | NatPunchthrough | |
| Connect(const char *receiver, unsigned short remotePort, char *passwordData, int passwordDataLength, PlayerID facilitator) | NatPunchthrough | |
| Connect(PlayerID receiver, char *passwordData, int passwordDataLength, PlayerID facilitator) | NatPunchthrough | |
| connectionRequestList (defined in NatPunchthrough) | NatPunchthrough | [protected] |
| FacilitateConnections(bool allow) | NatPunchthrough | |
| NatPunchthrough() | NatPunchthrough | |
| OnAttach(RakPeerInterface *peer) | NatPunchthrough | [virtual] |
| OnCloseConnection(RakPeerInterface *peer, PlayerID playerId) | NatPunchthrough | [virtual] |
| OnConnectAtTime(RakPeerInterface *peer, Packet *packet) (defined in NatPunchthrough) | NatPunchthrough | [protected] |
| OnDetach(RakPeerInterface *peer) | PluginInterface | [virtual] |
| OnDirectSocketReceive(const char *data, const unsigned bitsUsed, PlayerID remoteSystemID) | PluginInterface | [virtual] |
| OnDirectSocketSend(const char *data, const unsigned bitsUsed, PlayerID remoteSystemID) | PluginInterface | [virtual] |
| OnDisconnect(RakPeerInterface *peer) | NatPunchthrough | [virtual] |
| OnInitialize(RakPeerInterface *peer) | PluginInterface | [virtual] |
| OnInternalPacket(InternalPacket *internalPacket, unsigned frameNumber, PlayerID remoteSystemID, RakNetTime time, bool isSend) | PluginInterface | [virtual] |
| OnPunchthroughRequest(RakPeerInterface *peer, Packet *packet) (defined in NatPunchthrough) | NatPunchthrough | [protected] |
| OnReceive(RakPeerInterface *peer, Packet *packet) | NatPunchthrough | [virtual] |
| OnSendOfflineMessageAtTime(RakPeerInterface *peer, Packet *packet) (defined in NatPunchthrough) | NatPunchthrough | [protected] |
| rakPeer (defined in NatPunchthrough) | NatPunchthrough | [protected] |
| RemoveRequestByFacilitator(PlayerID playerId) (defined in NatPunchthrough) | NatPunchthrough | [protected] |
| Update(RakPeerInterface *peer) | NatPunchthrough | [virtual] |
| ~NatPunchthrough() | NatPunchthrough | |