| AutoAllocate(void) (defined in TelnetTransport) | TelnetTransport | [protected] |
| CloseConnection(PlayerID playerId) | TelnetTransport | [virtual] |
| DeallocatePacket(Packet *packet) | TelnetTransport | [virtual] |
| GetCommandParser(void) | TelnetTransport | [virtual] |
| HasLostConnection(void) | TelnetTransport | [virtual] |
| HasNewConnection(void) | TelnetTransport | [virtual] |
| ReassembleLine(TelnetTransport::TelnetClient *telnetClient, unsigned char c) (defined in TelnetTransport) | TelnetTransport | [protected] |
| Receive(void) | TelnetTransport | [virtual] |
| remoteClients (defined in TelnetTransport) | TelnetTransport | [protected] |
| Send(PlayerID playerId, const char *data,...) | TelnetTransport | [virtual] |
| Start(unsigned short port, bool serverMode) | TelnetTransport | [virtual] |
| Stop(void) | TelnetTransport | [virtual] |
| tcpInterface (defined in TelnetTransport) | TelnetTransport | [protected] |
| TelnetTransport() (defined in TelnetTransport) | TelnetTransport | |
| ~TelnetTransport() (defined in TelnetTransport) | TelnetTransport |
1.4.6-NO