#include <NetworkTypes.h>
Public Attributes | |
| PlayerIndex | playerIndex |
| Server only - this is the index into the player array that this playerId maps to. | |
| PlayerID | playerId |
| The system that send this packet. | |
| unsigned int | length |
| unsigned int | bitSize |
| The length of the data in bits. | |
| unsigned char * | data |
| The data from the sender. | |
| bool | deleteData |
|
|
The length of the data in bytes
|
1.4.6-NO