They are currently incomplete and/or very slow.
| static void allegro_gl_screen_acquire | ( | struct BITMAP * | bmp | ) | [static] |
acquire_bitmap(screen) overload.
This doesn't do anything, since OpenGL rendering context doesn't need locking. You don't need to call this function in your program.
Definition at line 100 of file glvtable.c.
| static void allegro_gl_screen_release | ( | struct BITMAP * | bmp | ) | [static] |
release_bitmap(screen) overload.
This doesn't do anything, since OpenGL rendering context doesn't need locking. You don't need to call this function in your program.
Definition at line 110 of file glvtable.c.
| static void allegro_gl_video_acquire | ( | struct BITMAP * | bmp | ) | [static] |
acquire_bitmap(bmp) overload.
This doesn't do anything, since OpenGL textures doesn't need locking. You don't need to call this function in your program.
Definition at line 304 of file videovtb.c.
| static void allegro_gl_video_release | ( | struct BITMAP * | bmp | ) | [static] |
release_bitmap(bmp) overload.
This doesn't do anything, since OpenGL textures doesn't need locking. You don't need to call this function in your program.
Definition at line 315 of file videovtb.c.
1.5.1