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java.lang.Objectorg.biojava.bio.gui.sequence.SymbolSequenceRenderer
public class SymbolSequenceRenderer
SymbolSequenceRenderer renders symbols of a
SymbolList.
| Nested Class Summary |
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| Nested classes/interfaces inherited from interface org.biojava.bio.gui.sequence.SequenceRenderer |
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SequenceRenderer.RendererForwarder |
| Constructor Summary | |
|---|---|
SymbolSequenceRenderer()
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| Method Summary | |
|---|---|
double |
getDepth(SequenceRenderContext context)
Retrieve the depth of this renderer when rendering src. |
double |
getMinimumLeader(SequenceRenderContext context)
Retrieve the minimum leading distance for this renderer when rendering src. |
double |
getMinimumTrailer(SequenceRenderContext context)
Retrieve the minimum trailing distance for this renderer when rendering src. |
void |
paint(Graphics2D g2,
SequenceRenderContext context)
Render a portion (possibly all) of the information for src to g, displaying all of the data that would fall within seqBox. |
SequenceViewerEvent |
processMouseEvent(SequenceRenderContext context,
MouseEvent me,
List path)
Produce a SequenceViewerEvent in response to a mouse gesture. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public SymbolSequenceRenderer()
| Method Detail |
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public double getDepth(SequenceRenderContext context)
SequenceRendererThe depth may vary between sequence panels - for example based upon sequence length. Each line of information in the SequenceRendererContext only renders a region of the sequence. The depth for one complete line may be different from that for another due to the sequence having more or less information in that region to show. For example, a feature renderer implementation may chose to collapse down to a depth of zero pixels if there are no features to render within a region.
getDepth in interface SequenceRenderercontext - the SequenceRenderContext to return info for
public double getMinimumLeader(SequenceRenderContext context)
SequenceRendererThe leading distance may vary between sequence panels - for example based upon sequence length.
getMinimumLeader in interface SequenceRenderercontext - the SequenceRenderContext to return info for
public double getMinimumTrailer(SequenceRenderContext context)
SequenceRendererThe trailing distance may vary between sequence panels - for example based upon sequence length.
getMinimumTrailer in interface SequenceRenderercontext - the SequenceRenderContext to return info for
public void paint(Graphics2D g2,
SequenceRenderContext context)
SequenceRenderer
paint in interface SequenceRendererg2 - the Graphics2D to render tocontext - the SequenceRenderContext that encapsulates the information to render
public SequenceViewerEvent processMouseEvent(SequenceRenderContext context,
MouseEvent me,
List path)
SequenceRendererA SequenceRenderer that performs any form of coordinate remapping should ensure that it appropriately transforms the mouse event. However, in the SequenceViewerEvent returned, the MouseEvent should be in untransformed coordinates.
The SequenceRenderer implementation should append itself to the path list before constructing the SequenceViewerEvent.
processMouseEvent in interface SequenceRenderercontext - the SequenceRenderContext currently in scopeme - a MouseEvent that caused this requestpath - the List of SequenceRenderer instances passed through so far
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