KWAPPEN: KDE colorful board game

1. English documentation
2. German documentation
3. Portuguese documentation (translated by Euclides de Chuma)

English documentation
----------------------------------
Copyright (c) 2002 - 2004       Jens Schulz

Distributed under the GNU General Public License

Jens Schulz <jschulz-lcs@t-online.de>
Linux User Group Computer Club Elmshorn e.V. <cce@gmx.de>

Requirements:
KDE 3.2, qt >= 3.3, min. 1024x768 pixel


Installation via rpm:
---------------------

You can install KWappen with the kpackage program or the command line:

SuSE 9.1 distribution:
---------------------------

rpm -Uhv kwappen-1.1.5.suse91.i586.rpm


Installation via tar.gz
-----------------------

KDevelop 3.0.4 includes all KDE3/qt3-development-libs and tools

Please check the shell variable KDEDIR for the correct KDE3 path.

echo $KDEDIR

Unfortunely, SuSE and RedHat/Mandrake have different KDE3 pathes.

SuSE 9.1-Installation:
----------------------

KDEDIR=/opt/kde3
export KDEDIR
QTDIR=/usr/lib/qt3
export QTDIR
gunzip kwappen-1.1.5.tar.gz
tar xvf kwappen-1.1.5.tar
cd kwappen-1.1.5
./configure
make
make install

Changelog:

Version 1.0:
Initial version

Version 1.0.1:
Avoid rows with same card color at start
New symbols with relief style
Highscore entry uses return key
kwappen.desktop file move to share/applnk/Games/Board

Version 1.0.2:
Makefile bugfixes
Extra HTML help (index.html-format)
New key controls:
- Space key : 'Swap stone 1x'
- Key 1 - 4 : Rotate columns
Code optimations
RPM package

Version 1.0.3: 02.05.2002

Yellow arrows shows the column for the next computer stone
Last highscorename will be saved
Code and speed improvements

Version 1.1.0: 08.06.2002

KDE 3 port
Minor code improvements

Version 1.1.1: 03.10.2002

Faster gameplay (reduce timer event to 0.5s, instead 1s)
Fixes for gcc 3.2/qt 3.0.5
Makefile fixes
Code and speed improvements

Version 1.1.2: 18.10.2002

Fix for highscore entry bug

Version 1.1.4: 04.04.2003

Fixes for gcc 3.3/qt 3.1.1
Makefile fixes

Version 1.1.5: 28.06.2004

KDE 3.2 port
Major graphic enhancements
Major code cleanup
More backgrounds
Green rectangle shows rows with 3 cards of the same card color

----------------------------------------------------

Documentation:

KWappen was translated in English and German.

KWappen uses the .docbook format. KDE 3.0 supports
this documentation method, instead of HTML. Since
SuSE 7.3 all KDE program descriptions use the .docbook
format.

Press the key F1 for the program description.

Program description:
--------------------

Permission is granted to copy, distribute and/or modify this
document under the terms of the GNU Free Documentation License,
Version 1.1 or any later version published by the Free Software Foundation;
with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover
Texts. A copy of the license is included in the section entitled
"GNU Free Documentation License".

KWappen is a colorful high addictive board game.

------------------------------------------------
Chapter 1. Introduction

Kwappen is a board game. The goal is the reduction of the 4 columns in minimal time.
The rules of the game are very simple. You can move symbols (stones) on top of a column
or rotate columns. The rules are described in the section Shrinking rules.
The computer has his own symbol stack in the upper right corner. This computer symbol
will be put on the top of a column after your move. The computer selects a column by
random. A yellow arrow shows this column.

You win, if all columns have only 1 stone or empty.

You lose, if one column has 10 or more stones after the column shrink.

-----------------------------------------------------------

Chapter 2. Gameplay

Moving a symbol

1. Select a symbol in one of the columns with the mouse.

2. Select a column for this symbol with the mouse (computer puts it on the column top).

3. The computer adds its own symbol on the top of one column.

4. The computer will shrink the columns (see shrink rules).

------------------------------------------------------------

Rotate a column

1. You can revert one column with the buttons "1", "2", "3", "4"

2. The computer adds its own symbol on the top of one column.

3. The computer will shrink the columns (see shrink rules).

-------------------------------------------------------------

Swap computerstone 1x

You can swap the computer symbol (max. 1x) with the button "Swap computerstone 1x"

At the begin of a new move, you exchange the computer symbol. This is an
useful feature in the end game.

-------------------------------------------------------------

Revert a symbol selection

You can revert your own symbol selection with the right mousekey

-------------------------------------------------------------

Key commands

Ctrl N New game

Ctrl H Show Highscore

Alt C Clear highscore game

Ctrl Q Quit

Ctrl A Autoshrink delay

Ctrl S Save options

Ctrl H Heraldry

Space Swap computerstone 1x

---------------------------------------------------------------

Chapter 3. Shrinking rules

 Shrinking columns

- 2 or more equal stones upon the other will be removed

- 4 equal card symbols in a row (e.g. 4 spades) will be removed

The computer shrinks the columns multiple, if a shrink has produced
a new shrinkable pattern.

A green rectangle shows rows with 3 tiles of the same card color.
---------------------------------------------------------------

Chapter 4. Options

Autoshrink delay

The computer will normally show the setting of your selected stone and
the computer stone. This short display delay can be disabled by the player.
You can save some seconds, if you disable this delay.

----------------------------------------------------------------

Save options

This menu entry saves the autoshrink delay setting.

----------------------------------------------------------------

Show and clear highscore table

The highscore table has 50 entries. You can display this hall of fame. A menu entry
allows the deletion of all entries.

My personal highscore is 49 seconds. My friend Siggi has solved a game in 39 seconds.

-----------------------------------------------------------------

Heraldry

These are the arms of the 16 german countries, called Bundeslaender.
The menu entry heraldry shows the names of the 16 Bundeslaender.
I'm a citizien of the Bundesland Schleswig-Holstein. This is the northest
Bundesland in Germany at the border of Danemark.

-------------------------------------------------------------------------

Chapter 5. Credits and License

Kwappen

Program copyright 2004 Jens Schulz <jschulz-lcs@t-online.de>

Contributors:

Computer Club Elmshorn e.V Linux User Group <cce@gmx.de>

Konqui the KDE Dragon <konqui@kde.org>

Tux the Linux Penguin <tux@linux.org>

Documentation copyright 2004 Jens Schulz <jschulz-lcs@t-online.de>

This documentation is licensed under the terms of the GNU Free Documentation License.

This program is licensed under the terms of the GNU General Public License.

Backgrounds from http://www.kde-look.org

-------------------------------------------------

How to obtain Kwappen

Homepage of the KWappen project: http://www.lcs-chemie.de.
Kwappen should be found in the kdegames package on ftp://ftp.kde.org/pub/kde/,
the main ftp site of the KDE project.

--------------------------------------------------

Hints

KWappen isn't a simple board game. You need some time for the best game tactics.

The end game needs rows with 4 card colors (e.g. 4 spades), otherwise you cannot
win in a good time.

The swap of the computer stone is an important end game feature. You can remove an
useless card color.

The computer stone is a dangerous stone for rows with 3 card colors (e.g. 3 spades).
If the computer stone has a symbol of 3 card color row, it can delete this symbol
by random. You can proctect the same symbol in the row with an another symbol.
You must move a symbol on the column of the endangered symbol.

Don't forget, every stone move or rotation increase the number of stones.
You must find the right balance of four color row builds and standard symbol deletion.

Don't forget, more than 10 stones on a column stops the game.

Sometimes a player doesn't want to change a stone constellation. A double click
on a symbol on the top of a column avoids constellation changes.

----------------------------------------------------------------------

Deutsche Dokumentation
----------------------------------
Copyright (c) 2002 - 2004       Jens Schulz

Distributed under the GNU General Public License

Jens Schulz <jschulz-lcs@t-online.de>
Linux User Group Computer Club Elmshorn e.V. <cce@gmx.de>

Anforderungen:
KDE 3.2, qt >= 3.3, min. 1024x768 pixel

Installation via rpm:
---------------------

Man kann KWappen mit dem kPackage oder per Konsole installieren.


SuSE 9.1 Distribution:
----------------------

rpm -Uhv kwappen-1.1.5.suse91.i586.rpm

Wenn sie ueber Yast per Mausklick installieren, erscheint oefters nur das Auswahlfenster.
Geben Sie unter Suchen 'kwappen' ein. Dann markieren Sie rechts kwappen mit einem Haekchen
und druecken 'Uebernehmen'.

Installation via tar.gz
-----------------------

KDevelop 3.0.4 beinhaltet alle KDE3/qt3-Biblitheken und Tools.

Bitte ueberprfen Sie die Shellvariable KDEDIR fuer den korrekten KDE3 Pfad.

echo $KDEDIR

Ungluecklicherweise haben SuSE und RedHat/Mandrake verschiedene KDE3 Pfade.

SuSE 9.1-Installation:
----------------------

KDEDIR=/opt/kde3
export KDEDIR
QTDIR=/usr/lib/qt3
export QTDIR
gunzip kwappen-1.1.5.tar.gz
tar xvf kwappen-1.1.5.tar
cd kwappen-1.1.5
./configure
make
make install

Aenderungen:

Version 1.0:
1. Version

Version 1.0.1:
Vermeide Zeilen mit 4 gleichen Kartenfarben
Neue Symbole mit Reliefstil
Highscoreeintraege k�nen mit Returntaste abgeschlossen werden
kwappen.desktop Datei nach share/applnk/Games/Board

Version 1.0.2:
Makefile Bugfixes
Extra HTML Hilfe (index.html-format)
Neue Tastensteuerung:
- Leertaste   : Vertausche 1x
- Taste 1 - 4 : Drehe Spalte
Code Optimierungen
RPM Paket

Version 1.0.3: 02.05.2002

Gelber Pfeil zeigt die naechste Spalte fuer Computerstein an
Letzter Highscorename wird gespeichert
Code und Geschwindigkeitoptimierungen

Version 1.1.0: 08.06.2002

KDE 3 Portierung
Kleine Codeoptimierungen

Version 1.1.1: 03.10.2002

Schneller Bildaufbau (Timerevent auf 0.5s, anstatt 1s)
Anpassungen fuer gcc 3.2/qt 3.0.5
Makefile Fixes
Code und Geschwindigkeitoptimierungen

Version 1.1.2: 18.10.2002

Highscorebug entfernt

Version 1.1.4: 04.04.2003

Fixes fuer gcc 3.3/qt 3.1.1
Makefile Fixes

Version 1.1.5: 28.06.2004

KDE 3.2 Portierung
Umfangreiche Graphik-Optimierungen
Umfangreiche Code-Optimierungen
Mehr Hintergruende
Gruenes Rechteck zeigt Reihen mit 3 Steine gleicher Kartenfarbe an

----------------------------------------------------

Dokumentation:

KWappen ist in Deutsch/Englisch und Portugiesisch uebersetzt.

KWappen benutzt das .docbook Format. KDE 3.0 benutzt dieses
Dokumentationenformat, anstatt HTML. 

Die Hilfe wird mit der Taste F1 aufgerufen.

Programm Beschreibung:
----------------------

GPL2-Lizenztext:

Permission is granted to copy, distribute and/or modify this
document under the terms of the GNU Free Documentation License,
Version 1.1 or any later version published by the Free Software Foundation;
with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover
Texts. A copy of the license is included in the section entitled
"GNU Free Documentation License".

KWappen ist ein farbenpraechtiges Brettspiel
--------------------------------------------

Kapitel 1. Einleitung

Kwappen ist ein Brettspiel. Ziel ist die Reduktion der 4 Spalten in minimaler Zeit.
Die Spielregeln sind recht einfach. Man kann Wappen an die Spitze einer Spalte verschieben
oder Spalten drehen. Die Schrumpfregeln werden im Absatz "Schrumpfregeln" beschrieben.
Der Computer ein eigenes Wappen in der rechten oberen Ecke des Bildschirms. Dieses Wappen
packt er auf eine Spalte per Zufall. Ein gelber Pfeil zeigt die naechste Spalte an.
random.

Man hat gewonnen, wenn alle Spalten nur noch ein oder kein Wappen besitzen.

Man hat verloren, wenn eine Spalte mehr als 10 Wappen nach der Schrumpfung besitzt.

-----------------------------------------------------------

Kapitel 2  Spielregeln

Verschiebung eines Wappens

1. Waehle ein Symbol aus irgendeiner Spalte per Maus.

2. Waehle die Spalte per Maus auf den das Wappen gelegt werden soll

3. Computer packt sein Wappen auf die Spalte mit dem gelben Pfeils.

4. Der Computer schrumpft nun die Spalten nach den Schrumpfregeln.

------------------------------------------------------------

Drehen einer Spalte

1. Man kann ein Spalte mit den Schaltern "1", "2", "3", "4" drehen

2. Computer packt sein Wappen auf die Spalte mit dem gelben Pfeils.

3. Der Computer schrumpft nun die Spalten nach den Schrumpfregeln.

-------------------------------------------------------------

Computerwappen 1x austauschen

Man kann das Computerwappen max. 1x per Zug "Vertauschen 1x" auswechseln

Dies ist zu Beginn eines neues Zuges einmal moeglich. Dieses Features
braucht man unbedingt im Endspiel !

-------------------------------------------------------------

Zug zuruecknehmen

Eine Wappenwahl kann per rechter Maustaste zurueckgenommen werden.

-------------------------------------------------------------

Tastenkommandos

Ctrl N Neues Spiel

Ctrl H Zeige Highscore

Alt C Loesche Highscore

Ctrl Q Spielende

Ctrl A Autoshrink-Verzoegerung

Ctrl S Speicheroptionen

Ctrl H Wappenkunde

Space Vertausche Computerwappen 1x

---------------------------------------------------------------

Kapitel 3  Schrumpfregeln

Schrumpfen von Spalten

- liegen 2 oder mehr gleiche Wappen uebereinander, so werden sie entfernt

- 4 gleiche Kartensymbole in einer Reihe werden entfernt (z.B. 4x Pik)

Der Computer schrumpft solange, bis sich kein Symbol mehr entfernen laesst. Es
sind also Mehrfachschrumpfungen pro Zug moeglich.

---------------------------------------------------------------

Kapitel 4: Autoshrink-Verzoegerung

Normalweise zeigt der Computer jede Schrumpfung an, dies kann man abschalten.
Dies spart die eine oder andere Sekunde, allerdings ist dies manchmal optisch
recht verwirrend.

----------------------------------------------------------------

Speicher Optionen

Speichert die Einstellung der Autoshrink-Verzoegerung.

----------------------------------------------------------------

Zeige und loesche Highscore Tabelle

Die Highscore-Tabelle hat 50 Eintraege. Man kann diese anzeigen lassen. Kann kann
die Highscoretabelle auch loeschen lassen.

Mein persoenlicher Rekord sind 49 Sekunden. Mein Freund Sigi hat das Spiel in 39
Sekunden geloest.

-----------------------------------------------------------------

Wappenkunde

Dies sind die Wappen der 16 deutschen Bundeslaender. Hier kann man
nachlesen, welches Wappen zu welchen Bundesland gehoert.

-------------------------------------------------------------------------

Kapitel 5. Danksagungen und Lizenz

Kwappen

Programm Copyright 2004 Jens Schulz <jschulz-lcs@t-online.de>

Untesttzung:

Computer Club Elmshorn e.V Linux User Group <cce@gmx.de>

Konqui the KDE Dragon <konqui@kde.org>

Tux the Linux Penguin <tux@linux.org>

Dokumentations-Copyright 2004 Jens Schulz <jschulz-lcs@t-online.de>

Die Dokumentation steht unter der GNU Free Documentation License.

Das Programm steht unter der GNU General Public License.

-------------------------------------------------

Wie bekomme ich Kwappen ?

Homepage vom KWappen Projekt: http://www.lcs-chemie.de.
KDE-Ftp-Server: ftp.kde.org/pub/kde

--------------------------------------------------

Tips:

KWappen ist kein einfaches Spiel. Man braucht schon etwas Zeit um sich eine
Zugtaktik zu erstellen.

Im Endspiel braucht man Reihen mit 4 gleichen Kartenfarben, sonst kriegt man das Ding
praktisch nicht geloest !

Ebenso sollte man im Endspiel unpassende Computerwappen tauschen !

Computerwappen sind auch gefaehrlich, sie koennen leicht Reihen mit 3 Kartenfarben
zerstoeren. Also ggfs. ein Wappen rechtzeitig vor der Schrumpfung verschieben.

Vergessen Sie nicht das jede Rotation ein Computerwappen auf die Spalten packt.

Vergessen Sie nicht, das mehr als 10 KWappen das Spiel beenden.

Moechte man seine Wappenkonstellation nicht �dern, so klickt man einfach zweimal auf
Wappen auf der Spitze einer Spalte. Dann legt sich praktisch dieses KWappen nochmal
auf die Spaltespitze.

----------------------------------------------------------------------

Viel Spass�!

Jens Schulz

//Portuguese-Brasil

KWAPPEN   : KDE jogo de tabuleiro
----------------------------------
Copyright (c) 2002/2003       Jens Schulz

Distribuido sob GNU General Public License

Jens Schulz <jschulz-lcs@t-online.de>
Linux User Group Computer Club Elmshorn e.V. <cce@gmx.de>

Requisitos:
KDE 3.2, qt >= 3.3, min. 1024x768 pixels

Instalao via rpm:
---------------------

Voc pode instalar KWappen com o programa kpackage ou linha de comando:


Distribuio SuSE 9.1:
---------------------------

rpm -Uhv kwappen-1.1.5.suse91.rpm


Instalao via tar.gz
-----------------------

KDevelop 3-0.4 inclui todos KDE3/qt3-development-libs e ferramentas

Por favor verifique a varivel shell KDEDIR para o correto path do KDE3.

echo $KDEDIR

Infortunamente, SuSE e RedHat/Mandrake tem path diferentes para KDE3.

SuSE 9.1-Instalao:
----------------------

KDEDIR=/opt/kde3
export KDEDIR
QTDIR=/usr/lib/qt3
export QTDIR
gunzip kwappen-1.1.5.tar.gz
tar xvf kwappen-1.1.5.tar
cd kwappen-1.1.5
./configure
make
make install

Changelog:

Verso 1.0:
Verso inicial

Verso 1.0.1:
Evitar linhas com cartas da mesma cor no incio
Novos smbolos com estilo de relevo
Entradas no placar usam tecla enter
Arquivo kwappen.desktop movido para share/applnk/Games/Board

Verso 1.0.2:
Correes no Makefile
Help HTML extra (index.html-format)
Novas teclas de controle:
- Espao : 'Troca pedra 1x'
- Teclas 1 - 4 : Rotaciona colunas
Otimizao de cdigo
Pacote RPM

Verso 1.0.3: 02.05.2002

Setas amarelas mostram a coluna da prxima pedra do computador
�timo placar poder ser salvo
Cdigo e velocidade melhorados

Verso 1.1.0: 08.06.2002

Portado para KDE 3
Menores melhorias de cdigo

Verso 1.1.1: 03.10.2002

Jogo mais rpido (evento reduzido para 0.5s, ao invs de 1s)
Correes para gcc 3.2/qt 3.0.5
Correo do Makefile
Cdigo e velocidade melhorados

Verso 1.1.2: 18.10.2002

Correo para erro de entrada no placar

Verso 1.1.4: 04.04.2003

Correes para gcc 3.3/qt 3.1.1
Correo do Makefile

----------------------------------------------------

Documentao:

KWappen foi traduzido para Ingls, Alemo e Portugus.

KWappen usa o formato .docbook KDE 3.0 suporta 
este mtodo de documentao, ao invs de HTML. Desde
SuSE 7.3 todas descries dos programas KDE que usam o 
formato .docbook.

Press the key F1 for the program description.
Pressione a tecla F1 para a descrio do programa.

Descrio do programa:
--------------------

Permisso para copiar, distribuir e/ou modificar este
documento  garantida sob os termos da GNU Free Documentation 
License, Verso 1.1 ou superior escrita pela Free Software
Foundation; sem Invariant Sections, sem Front-Cover Texts, e 
sem Back-Cover Texts. Uma cpia desta licena ee includa na
seo entitulada "GNU Free Documentation License".

KWappen  um avanado e colorido jogo de tabuleiro.

------------------------------------------------
Captulo 1. Introduo

KWappen  um jogo de tabuleiro. O objetivo  reduzir as 4 colunas num tempo mnimo.
A regras do jogo so simples. Voc pode mover os smbolos (pedras) do topo da 
coluna ou rotacionar as colunas. As regras so descritas na seo Regras para diminuir.
O computador tem sua prpria pilha de smbolos no canto superior direito. Estes 
smbolos do computador podem ser colocados no topo de uma coluna depois de voc mover.
O computador seleciona a coluna aleatoriamente.

Voc ganha, se todas as colunas tiverem 1 pedra ou estiverem vazias.

Voc perde, se uma coluna tiver 10 ou mais pedras depois dos movimentos das colunas.

-----------------------------------------------------------

Captulo 2. Jogando

Movendo um smbolo

1. Selecione com o mouse um smbolo no topo de uma coluna.

2. Selecione com o mouse a coluna para este smbolo (computador coloca ele no topo da coluna).

3. O computador adiciona seu prprio smbolo no topo de uma coluna.

4. O computador poder diminuir as colunas (veja regras para diminuir).

------------------------------------------------------------

Rotacionando uma coluna

1. Voc pode inverter uma coluna com os botes "1", "2", "3", "4"

2. O computador adiciona seus prprios smbolos no topo de uma coluna.

3. O computador poder diminuir as colunas (veja regras para diminuir).

-------------------------------------------------------------

Trocando a pedra do computador 1x

Voc pode trocar o smbolo do computador (max. 1x) com o boto 
"Trocar pedra do computador 1x"

No comeo de um novo movimento, voc poder escolher trocar o smbolo do computador.
Isto  til no fim do jogo.

-------------------------------------------------------------

Revertendo a seleo de um smbolo

Voc pode reverter o seu smbolo selecionado com o boto direito do mouse.

-------------------------------------------------------------

Teclas de comandos

Ctrl N Novo jogo

Ctrl H Mostra Placar

Alt C Limpa placar do jogo

Ctrl Q Sai do jogo

Ctrl A Tempo da autoreduo

Ctrl S Salva opes

Ctrl H Herldica

Space Troca pedra do computador 1x

---------------------------------------------------------------

Captulo 3. Regras para diminuir

Diminuindo colunas

- 2 ou mais pedras iguais no topo sero removidas

- 4 smbolos de cartas iguais em linha (por exemplo espadas) sero removidas

O computador diminui as colunas vrias vezes, se ocorrer um novo padro para
diminuir.

---------------------------------------------------------------

Captulo 4. Opes

Tempo da autoreduo

O computador poder normalmente mostrar sua pedra selecionada e a pedra do computador.
Esta pequena espera para exibir pode ser desabilitada pelo jogador.
Voc pode ganhar alguns segundos, se voc desabilitar esta espera.

----------------------------------------------------------------

Salvando opes

Esta linha do menu salva o tempo da autoreduo.

----------------------------------------------------------------

Mostrando e limpando tabela de placar

A tabela de placar tem 50 entradas. Voc pode exibir este hall da fama. Uma linha do
menu ir deletar todas as entradas.

Meu melhor tempo  49 segundos. Meu amigo Siggi tem resolvido o jogo em 39 segundos.

-----------------------------------------------------------------

Herldica

Estes so os brases dos 16 pases germnicos, chamados Bundeslaender.
A linha herldica do menu mostra o nome dos 16 Bundeslaender.
Eu sou um cidado do Bundesland Schleswig-Holstein.  no noroeste de
Bundesland na Alemanha na fronteira com Dinamarca.

-------------------------------------------------------------------------

Captulo 5. Crditos e Licena

Kwappen

Direitos do programa em 2003 Jens Schulz <jschulz-lcs@t-online.de>

Contribuidores:

Computer Club Elmshorn e.V Linux User Group <cce@gmx.de>

Euclides Chuma <euclideschuma@yahoo.com.br>

Konqui o drago da KDE <konqui@kde.org>

Tux o pinguim do Linux <tux@linux.org>

Direitos da documentao em 2003 Jens Schulz <jschulz-lcs@t-online.de>

Esta documentao  licensiada sob os termos da GNU Free Documentation License.

Este programa  licenciado sob os termos da GNU General Public License.

-------------------------------------------------

Como obter o Kwappen

Homepage do projeto KWappen: http://www.lcs-chemie.de.
Kwappen pode ser encontrado no pacote kdegames em ftp://ftp.kde.org/pub/kde/,
o principal site ftp do projeto KDE.

--------------------------------------------------

Sugestes

KWappen no  um simples jogo de tabuleiro. Voc precisa algumas vezes das melhores
tticas de jogo.

O fim do jogo precisa de linhas com 4 smbolos de cartas (por exemplo espadas),
contudo voc no ganha com um bom tempo.

A troca de pedra do computador  importante no fim do jogo. Voc pode remover um
smbolo de carta intil.

A pedra do computador  uma pedra perigosa para linhas com 3 smbolos de cartas
(por exemplo espadas).
Se a pedra do computador tem um smbolo dos 3 smbolos de cartas em linha, ele pode
deletar este smbolo aleatoriamente. Voc pode proteger o mesmo smbolo na linha
com um outro smbolo.
Voc deve mover um smbolo na coluna do smbolo em risco.

No se esquea, toda pedra movida ou rotacionada aumenta o nmero de pedras.
Voc deve encontrar o balano certo dos smbolos colocados em linha e os smbolos apagados.

No se esquea. mais que 10 pedras em uma coluna acaba o jogo.

Algumas vezes o jogador no quer mudar o grupo de pedras. Um clique duplo no smbolo
do topo de uma coluna evita mudanas de grupo.

----------------------------------------------------------------------

Divirta-se !

Jens Schulz

