| changeHeading(scalar delta_degrees) | WPCG::WP_DynamicObject | |
| changePitch(scalar delta_degrees) | WPCG::WP_DynamicObject | |
| changeRoll(scalar delta_degrees) | WPCG::WP_DynamicObject | |
| changeSpeed(scalar delta_speed) | WPCG::WP_DynamicObject | |
| computeHeading() const | WPCG::WP_DynamicObject | [protected] |
| computePitch() const | WPCG::WP_DynamicObject | [protected] |
| computeVelocityVector() | WPCG::WP_DynamicObject | [protected] |
| dir | WPCG::WP_Object | |
| drawOpenGL() | WPCG::WP_Object | |
| getAnimationCategories(string **strings) const | WPCG::WP_Object | |
| getAnimationCategory() const | WPCG::WP_Object | |
| getXPos() const | WPCG::WP_Object | [inline] |
| getYPos() const | WPCG::WP_Object | [inline] |
| getZPos() const | WPCG::WP_Object | [inline] |
| heading | WPCG::WP_Object | |
| inFrustum | WPCG::WP_Object | |
| isAnimated() const | WPCG::WP_Object | |
| math | WPCG::WP_DynamicObject | [protected, static] |
| matrix | WPCG::WP_Object | |
| model | WPCG::WP_Object | |
| move() | WPCG::WP_DynamicObject | |
| name_id | WPCG::WP_Object | |
| object_name | WPCG::WP_Object | |
| onCollision() | WPCG::WP_DynamicObject | [inline, virtual] |
| pitch | WPCG::WP_Object | |
| planesCache | WPCG::WP_Object | |
| print() const | WPCG::WP_DynamicObject | [virtual] |
| roll | WPCG::WP_Object | |
| setAnimationCategory(const string &category) const | WPCG::WP_Object | |
| setNewHeading(scalar new_heading) | WPCG::WP_DynamicObject | |
| setNewPitch(scalar new_pitch) | WPCG::WP_DynamicObject | |
| setNewRoll(scalar new_roll) | WPCG::WP_DynamicObject | |
| setNewSpeed(scalar new_speed) | WPCG::WP_DynamicObject | |
| setVelocityVector(const WP_Vector3D &vector) | WPCG::WP_DynamicObject | |
| setXPos(scalar x) | WPCG::WP_Object | [inline] |
| setYPos(scalar y) | WPCG::WP_Object | [inline] |
| setZPos(scalar z) | WPCG::WP_Object | [inline] |
| speed | WPCG::WP_DynamicObject | |
| up | WPCG::WP_Object | |
| velocity | WPCG::WP_DynamicObject | |
| WP_DynamicObject() | WPCG::WP_DynamicObject | [inline, protected] |
| WP_DynamicObject(const WP_Matrix3D &_matrix, const string &name, const WP_Vector3D &_velocity) | WPCG::WP_DynamicObject | [protected] |
| WP_DynamicObject(const WP_Matrix3D &_matrix, const string &name, scalar _heading, scalar _speed, scalar _pitch) | WPCG::WP_DynamicObject | [protected] |
| WP_Object() | WPCG::WP_Object | [inline, protected] |
| WP_Object(const WP_Matrix3D &_matrix, const string &name) | WPCG::WP_Object | [protected] |
| WP_ObjectManager class | WPCG::WP_DynamicObject | [friend] |
| ~WP_DynamicObject() | WPCG::WP_DynamicObject | [inline, virtual] |
| ~WP_Object() | WPCG::WP_Object | [inline, virtual] |