| dir | WPCG::WP_Object | |
| drawOpenGL() | WPCG::WP_Object | |
| getAnimationCategories(string **strings) const | WPCG::WP_Object | |
| getAnimationCategory() const | WPCG::WP_Object | |
| getXPos() const | WPCG::WP_Object | [inline] |
| getYPos() const | WPCG::WP_Object | [inline] |
| getZPos() const | WPCG::WP_Object | [inline] |
| heading | WPCG::WP_Object | |
| inFrustum | WPCG::WP_Object | |
| isAnimated() const | WPCG::WP_Object | |
| matrix | WPCG::WP_Object | |
| model | WPCG::WP_Object | |
| name_id | WPCG::WP_Object | |
| object_name | WPCG::WP_Object | |
| onCollision()=0 | WPCG::WP_Object | [pure virtual] |
| pitch | WPCG::WP_Object | |
| planesCache | WPCG::WP_Object | |
| print() const | WPCG::WP_Object | [virtual] |
| roll | WPCG::WP_Object | |
| setAnimationCategory(const string &category) const | WPCG::WP_Object | |
| setXPos(scalar x) | WPCG::WP_Object | [inline] |
| setYPos(scalar y) | WPCG::WP_Object | [inline] |
| setZPos(scalar z) | WPCG::WP_Object | [inline] |
| up | WPCG::WP_Object | |
| WP_Object() | WPCG::WP_Object | [inline, protected] |
| WP_Object(const WP_Matrix3D &_matrix, const string &name) | WPCG::WP_Object | [protected] |
| ~WP_Object() | WPCG::WP_Object | [inline, virtual] |
1.2.14 written by Dimitri van Heesch,
© 1997-2002