#include <connection.h>
Inheritance diagram for MSN::Connection:

Connection provides an interface and some functionality that is common to notification, switchboard and file transfer connections.
Public Member Functions | |
| Connection () | |
| virtual | ~Connection () |
| virtual void | dispatchCommand (std::vector< std::string > &args)=0 |
| Dispatch a command to its appropriate handler routines based on args. | |
| std::vector< std::string > | getLine () |
| Read a line from the network and split it into its components. | |
| bool | isWholeLineAvailable () |
| bool | bytesAvailable () |
| virtual size_t | write (std::string s, bool log=true) throw (std::runtime_error) |
| Write a string to the connection. | |
| virtual size_t | write (std::ostringstream &s, bool log=true) throw (std::runtime_error) |
| Write the contents of a stringstream to the connection. | |
| virtual void | connect (const std::string &hostname, unsigned int port)=0 |
| Connect ourself to hostname on port. | |
| virtual void | disconnect ()=0 |
| void | showError (int errorCode) |
| Notify the calling library that an error with code errorCode has occured. | |
| bool | isConnected () |
| Is this Connection connected to a remote endpoint? | |
| virtual NotificationServerConnection * | myNotificationServer ()=0 |
External Socket Hooks | |
These members should be called whenever an appropriate socket event occurs. | |
| virtual void | dataArrivedOnSocket () |
| New data is available on the connection. | |
| virtual void | socketConnectionCompleted () |
| The connection has been established. | |
| virtual void | socketIsWritable () |
| virtual void | errorOnSocket (int errno_) |
| An error has occurred on the socket. | |
Public Attributes | |
| int | sock |
| The socket which connects this Connection to another computer. | |
| bool | connected |
| Indicates whether a connection has been established. | |
| void * | user_data |
Protected Member Functions | |
| void | handle_MSG (std::vector< std::string > &args) |
Process a command. | |
| virtual void | handleIncomingData ()=0 |
Protected Attributes | |
| int | trID |
| The transaction ID of the next command to be sent. | |
| std::string | readBuffer |
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Connect ourself to hostname on port.
Implemented in MSN::FileTransferConnection, MSN::NotificationServerConnection, and MSN::SwitchboardServerConnection. |
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New data is available on the connection.
Reimplemented in MSN::FileTransferConnection. |
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Implemented in MSN::FileTransferConnection, MSN::NotificationServerConnection, and MSN::SwitchboardServerConnection. |
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Dispatch a command to its appropriate handler routines based on args.
Implemented in MSN::FileTransferConnection, MSN::NotificationServerConnection, and MSN::SwitchboardServerConnection. |
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An error has occurred on the socket.
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Read a line from the network and split it into its components. MSN commands and their arguments are separated by white space. |
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Process a
This method will read the remaining message data from the network @ and then delegates to private |
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Implemented in MSN::FileTransferConnection, MSN::NotificationServerConnection, and MSN::SwitchboardServerConnection. |
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Is this Connection connected to a remote endpoint?
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Implemented in MSN::FileTransferConnection, MSN::NotificationServerConnection, and MSN::SwitchboardServerConnection. |
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Notify the calling library that an error with code errorCode has occured.
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The connection has been established.
Reimplemented in MSN::FileTransferConnection, MSN::NotificationServerConnection, and MSN::SwitchboardServerConnection. |
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Reimplemented in MSN::FileTransferConnection. |
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Write the contents of a stringstream to the connection.
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Write a string to the connection.
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Indicates whether a connection has been established.
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The socket which connects this Connection to another computer.
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The transaction ID of the next command to be sent.
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1.4.1