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| Class Summary | |
| CallEvent | SignalEvent from the UML State_Machine package. |
| ChangeEvent | ChangeEvent from the UML State_Machine package. |
| CompletionEvent | CompletionEvent from the UML State_Machine package. |
| CompositeState | CompositeState from the UML State_Machines package. |
| Event | Event from the UML State_Machine package. |
| FinalState | FinalState from the UML State_Machines package. |
| Guard | Guard from the UML State_Machines package. |
| PrimitiveBoolean | Represents the primitive boolean type. |
| PrimitiveChar | Represents the primitive char type. |
| PrimitiveDouble | Represents the primitive double type. |
| PrimitiveFloat | Represents the primitive float type. |
| PrimitiveInt | Represents the primitive int type. |
| PrimitiveLong | Represents the primitive long type. |
| ProcedureStateMachine | A Procedure which is implemented by the contained state machine. |
| PseudoState | PseudoState from the UML State_Machines package. |
| SignalEvent | SignalEvent from the UML Common_Behavior package. |
| SimpleState | SimpleState from the UML State_Machines package. |
| State | State from the UML State_Machines package. |
| StateMachine | StateMachine from the UML State_Machines package. |
| StateMachineFactory | StateVertex from the UML State_Machines package. |
| StateMachineReport | Reports the static structure a state machine. |
| StateVertex | StateVertex from the UML State_Machines package. |
| StubState | StubState from the UML State_Machines package. |
| SubmachineState | SubmachineState from the UML State_Machines package. |
| SynchState | SynchState from the UML State_Machines package. |
| TimeEvent | TimeEvent from the UML State_Machine package. |
| Transition | Transition from the UML State_Machines package. |
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