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Manipulating Objects
Creating Objects
Using No-Argument Constructors
Using Constructors that Have Arguments
Getting Field Values
Setting Field Values
Invoking Methods
Trail: The Reflection API
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Lesson: Manipulating Objects

> Software development tools, such as GUI builders and debuggers, need to manipulate objects at runtime. For example, a GUI builder may allow the end-user to select a `Button` from a menu of components, create the `Button` object, and then click the `Button` while running the application within the GUI builder. If you're in the business of creating software development tools, you'll want to take advantage of the reflection API features described in this lesson.

> This lesson has the following sections:

### Creating Objects

> How can you create an object if you don't know its class name until runtime? You'll find the answer in this section.

### Getting Field Values

> In this section you'll learn how to get the values of an object's fields, even if you don't know the name of the object, or even its class, until runtime.

### Setting Field Values

> Not only can you get field values at runtime, you can also set them. This section shows you how.

### Invoking Methods

> This section shows you how to dynamically invoke methods. Given an object, you can find out what methods its class defines, and then invoke the methods.

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