import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import java.beans.*;
import java.util.Random;

public class ProgressBarDemo2 extends JPanel
                              implements ActionListener, 
                                         PropertyChangeListener {

    private JProgressBar progressBar;
    private JButton startButton;
    private JTextArea taskOutput;
    private Task task;

    class Task extends SwingWorker<Void, Void> {
        /*
         * Main task. Executed in background thread.
         */
        @Override
        public Void doInBackground() {
            Random random = new Random();
            int progress = 0;
            //Initialize progress property.
            setProgress(0);
            //Sleep for at least one second to simulate "startup".
            try {
                Thread.sleep(1000 + random.nextInt(2000));
            } catch (InterruptedException ignore) {}
            while (progress < 100) {
                //Sleep for up to one second.
                try {
                    Thread.sleep(random.nextInt(1000));
                } catch (InterruptedException ignore) {}
                //Make random progress.
                progress += random.nextInt(10);
                setProgress(Math.min(progress, 100));
            }
            return null;
        }

        /*
         * Executed in event dispatch thread
         */
        public void done() {
            Toolkit.getDefaultToolkit().beep();
            startButton.setEnabled(true);
            taskOutput.append("Done!\n");
        }
    }

    public ProgressBarDemo2() {
        super(new BorderLayout());

        //Create the demo's UI.
        startButton = new JButton("Start");
        startButton.setActionCommand("start");
        startButton.addActionListener(this);

        progressBar = new JProgressBar(0, 100);
        progressBar.setValue(0);

        //Call setStringPainted now so that the progress bar height
        //stays the same whether or not the string is shown.
        progressBar.setStringPainted(true); 

        taskOutput = new JTextArea(5, 20);
        taskOutput.setMargin(new Insets(5,5,5,5));
        taskOutput.setEditable(false);

        JPanel panel = new JPanel();
        panel.add(startButton);
        panel.add(progressBar);

        add(panel, BorderLayout.PAGE_START);
        add(new JScrollPane(taskOutput), BorderLayout.CENTER);
        setBorder(BorderFactory.createEmptyBorder(20, 20, 20, 20));
    }

    /**
     * Invoked when the user presses the start button.
     */
    public void actionPerformed(ActionEvent evt) {
        progressBar.setIndeterminate(true);
        startButton.setEnabled(false);
        //Instances of javax.swing.SwingWorker are not reusuable, so
        //we create new instances as needed.
        task = new Task();
        task.addPropertyChangeListener(this);
        task.execute();
    }

    /**
     * Invoked when task's progress property changes.
     */
    public void propertyChange(PropertyChangeEvent evt) {
        if ("progress" == evt.getPropertyName()) {
            int progress = (Integer) evt.getNewValue();
            progressBar.setIndeterminate(false);
            progressBar.setValue(progress);
            taskOutput.append(String.format(
                        "Completed %d%% of task.\n", progress));
        }
    }

    /**
     * Create the GUI and show it. As with all GUI code, this must run
     * on the event-dispatching thread.
     */
    private static void createAndShowGUI() {
        //Create and set up the window.
        JFrame frame = new JFrame("ProgressBarDemo2");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        //Create and set up the content pane.
        JComponent newContentPane = new ProgressBarDemo2();
        newContentPane.setOpaque(true); //content panes must be opaque
        frame.setContentPane(newContentPane);

        //Display the window.
        frame.pack();
        frame.setVisible(true);
    }

    public static void main(String[] args) {
        //Schedule a job for the event-dispatching thread:
        //creating and showing this application's GUI.
        javax.swing.SwingUtilities.invokeLater(new Runnable() {
            public void run() {
                createAndShowGUI();
            }
        });
    }
}
