//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.

#ifndef OSG_REF_PTR
#define OSG_REF_PTR 1

namespace osg {

/** Smart pointer for handling referenced counted objects.*/
template<class T>
class ref_ptr
{

    public:
        ref_ptr() :_ptr(0L) {}
        ref_ptr(T* t):_ptr(t)              { if (_ptr) _ptr->ref(); }
        ref_ptr(const ref_ptr& rp):_ptr(rp._ptr)  { if (_ptr) _ptr->ref(); }
        ~ref_ptr()                           { if (_ptr) _ptr->unref(); }

        inline ref_ptr& operator = (const ref_ptr& rp)
        {
            if (_ptr==rp._ptr) return *this;
            T* tmp_ptr = _ptr;
            _ptr = rp._ptr;
            if (_ptr) _ptr->ref();
            // unref second to prevent any deletion of any object which might
            // be referenced by the other object. i.e rp is child of the
            // original _ptr.
            if (tmp_ptr) tmp_ptr->unref();
            return *this;
        }

        inline ref_ptr& operator = (T* ptr)
        {
            if (_ptr==ptr) return *this;
            T* tmp_ptr = _ptr;
            _ptr = ptr;
            if (_ptr) _ptr->ref();
            // unref second to prevent any deletion of any object which might
            // be referenced by the other object. i.e rp is child of the
            // original _ptr.
            if (tmp_ptr) tmp_ptr->unref();
            return *this;
        }

        inline const bool operator == (const ref_ptr& rp) const
        {
            return (_ptr==rp._ptr);
        }

        inline const bool operator == (const T* ptr) const
        {
            return (_ptr==ptr);
        }

        inline const bool operator != (const ref_ptr& rp) const
        {
            return (_ptr!=rp._ptr);
        }

        inline const bool operator != (const T* ptr) const
        {
            return (_ptr!=ptr);
        }

        inline const bool operator < (const ref_ptr& rp) const
        {
            return (_ptr<rp._ptr);
        }

        inline const bool operator > (const ref_ptr& rp) const
        {
            return (_ptr>rp._ptr);
        }

        inline const bool operator > (const T* ptr) const
        {
            return (_ptr>ptr);
        }

        inline T& operator*()  { return *_ptr; }

        inline const T& operator*() const { return *_ptr; }

        inline T* operator->() { return _ptr; }

        inline const T* operator->() const   { return _ptr; }

	inline const bool operator!() const	{ return _ptr==0L; }

	inline const bool valid() const	{ return _ptr!=0L; }
        
        inline T* get() { return _ptr; }

        inline const T* get() const { return _ptr; }

    private:
        T* _ptr;
};

}

#endif
