General group node which maintains a list of children.
General group node which maintains a list of children. Children are reference counted to allow children to be shared with memory management handled automatically via osg::Referenced.
Group()
virtual Object* clone() const
virtual bool isSameKindAs(Object* obj)
virtual const char* className() const
virtual void accept(NodeVisitor& nv)
virtual void traverse(NodeVisitor& nv)
virtual bool addChild( Node *child )
virtual bool removeChild( Node *child )
virtual bool replaceChild( Node *origChild, Node* newChild )
int getNumChildren( void )
Node* getChild( int i )
bool containsNode( Node* node )
ChildList::iterator findNode( Node* node )
virtual ~Group()
virtual bool readLocalData(Input& fr)
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