<?xml version="1.0"?>
<fx id="Container/Simple" enabled="TRUE">
<fx id="Misc/Comment" enabled="TRUE">
<comment>Beam
Janusz Gregorczyk &lt;jgregor@kki.net.pl&gt;

This one is my favourite. It uses trivial formula to generate a non-trivial visual effect.
</comment>
</fx>
<fx id="Render/Moving Particle" enabled="TRUE">
<color>14135551</color>
<blending_mode>1</blending_mode>
<size>5</size>
<radius>0,400000</radius>
<acceleration>-0,050000</acceleration>
<muffle>0,950000</muffle>
</fx>
<fx id="Render/Moving Particle" enabled="TRUE">
<color>10878893</color>
<blending_mode>1</blending_mode>
<size>5</size>
<radius>0,400000</radius>
<acceleration>-0,050000</acceleration>
<muffle>0,950000</muffle>
</fx>
<fx id="Render/Moving Particle" enabled="TRUE">
<color>16763321</color>
<blending_mode>1</blending_mode>
<size>5</size>
<radius>0,400000</radius>
<acceleration>-0,050000</acceleration>
<muffle>0,950000</muffle>
</fx>
<fx id="Render/Moving Particle" enabled="TRUE">
<color>16771812</color>
<blending_mode>1</blending_mode>
<size>5</size>
<radius>0,400000</radius>
<acceleration>-0,050000</acceleration>
<muffle>0,950000</muffle>
</fx>
<fx id="Trans/UniBlitter" enabled="TRUE">
<bilinear_filtering>FALSE</bilinear_filtering>
<polar>TRUE</polar>
<formula>r=0.7;</formula>
</fx>
<fx id="Filter/Blur" enabled="TRUE">
<fade_speed>9</fade_speed>
</fx>
<fx id="Render/Scope" enabled="TRUE">
<color_type>0</color_type>
<color>13762521</color>
<orientation>1</orientation>
<mode>1</mode>
<amplitude>33</amplitude>
<position>0</position>
</fx>
<fx id="Render/Scope" enabled="TRUE">
<color_type>0</color_type>
<color>16755722</color>
<orientation>1</orientation>
<mode>1</mode>
<amplitude>33</amplitude>
<position>2</position>
</fx>
<fx id="Render/Moving Particle" enabled="TRUE">
<color>1201691</color>
<blending_mode>1</blending_mode>
<size>25</size>
<radius>0,400000</radius>
<acceleration>-0,050000</acceleration>
<muffle>0,950000</muffle>
</fx>
<fx id="Render/Moving Particle" enabled="TRUE">
<color>930134</color>
<blending_mode>1</blending_mode>
<size>25</size>
<radius>0,400000</radius>
<acceleration>-0,050000</acceleration>
<muffle>0,950000</muffle>
</fx>
<fx id="Render/Moving Particle" enabled="TRUE">
<color>5652514</color>
<blending_mode>1</blending_mode>
<size>25</size>
<radius>0,400000</radius>
<acceleration>-0,050000</acceleration>
<muffle>0,950000</muffle>
</fx>
</fx>
