~~~~~01|Mimic
~~~~~02|Classes|Mimic
#####R=== Mimics ===

#####GDescription
Mimics possess the ability to transform into various creatures using 
special cloaks. While transformed, they lose their intrinsic abilities, 
and gain those of the creature they have transformed into.


#####GStarting Stat Modifiers
Strength         +1
Intelligence     -2
Wisdom           +1
Dexterity        +1
Constitution     +0
Charisma         +1
Bonus Blows       0
Hit Die          +d8
Exp Penalty      40%

#####GStarting Skills:
#####BSkill                   Start Level     Skill Point Gains
Combat                  1.000           [0.800]
  Weaponmastery         1.000           [0.800]
  Archery               1.000           [0.700]
  Barehand-combat       1.000           [0.600]
Sneakiness              1.000           [0.800]
  Stealth               1.000           [0.800]
  Disarming             1.000           [0.700]
Magic                   1.000           [0.700]
  Magic-Device          1.000           [1.000]
Spirituality            1.000           [0.500]
  Prayer                0.000           [0.500]
Monster-lore            1.000           [1.100]
  Corpse-preservation   1.000           [0.900]
  Possession            0.000           [0.100]
  Mimicry               1.000           [0.800]

#####GStarting Equipment
A mimic begins the game with:
    A cloak of mimicry [Wolf]
    A potion of healing
    A dagger
~~~~~03|Mimic|Mimicry powers
~~~~~05|Skills|Mimicry - mimicry powers
#####GMimicry
[[[[[BMimicry powers are accessed using the 'm' key.]  
Mimics can alter their form using special cloaks called cloaks of mimicry.
Even if this ability can give them access to increased stats, regeneration,
speed and resistances, there is always the risk of the shape-change going
horribly wrong, turning the character into an abomination for some time.
Also, you should keep in mind that any racial power or stat modifier is
overridden during the shape-shift. 
As your mimicry skill increases, your character is less likely to spoil
the transformation attempt and may even gain other powers, such as making
his colouration match his surroundings (becoming in all respects invisible)
or even stranger abilities... rumors abound about Tarka the Chameleon and 
her two pairs of boots of speed.

    