--- 3d.cc.orig	Sun Dec 26 17:23:11 1999
+++ 3d.cc	Sun Dec 26 17:24:10 1999
@@ -234,7 +234,7 @@
     if(x2ZGTS > offset && x1<offset+vidSizeX) {
       if(x2ZGTS > offset+vidSizeX-1) x2ZGTS = offset+vidSizeX-1;
       if(x1<offset) {
-	register tmp = offset-x1;
+	register int tmp = offset-x1;
 	DrawLineZGTS( offset, leftz+zsZGTS*tmp, leftl+lsZGTS*tmp,
 		      shorts( leftt.s.u+tsZGTS.s.u*tmp,
 			      leftt.s.v+tsZGTS.s.v*tmp ) );
@@ -260,7 +260,7 @@
 	if(*x2ZGT > offset+vidSizeX)
 	  *x2ZGT = offset+vidSizeX;
 	if( x1 < offset ) {
-	  register tmp = offset-x1;
+	  register int tmp = offset-x1;
 	  DrawLineZGT( offset, leftz+*zsZGT*tmp, leftl+*lsZGT*tmp,
 		      shorts( leftt.s.u+tsZGT->s.u*tmp,
 			      leftt.s.v+tsZGT->s.v*tmp ) );
@@ -339,7 +339,7 @@
       if(x2ZG> offset && x1<offset+vidSizeX) {
 	if(x2ZG> offset+vidSizeX) x2ZG= offset+vidSizeX;
 	if(x1<offset) {
-	  register tmp = offset-x1;
+	  register int tmp = offset-x1;
 	  DrawLineZG( offset, leftz+zsZG*tmp, leftl+lsZG*tmp, 0 );
 	}
 	else {
@@ -373,7 +373,7 @@
 	if(x2SGT > offset+vidSizeX)
 	  x2SGT = offset+vidSizeX;
 	if( x1 < offset ) {
-	  register tmp = offset-x1;
+	  register int tmp = offset-x1;
 	  DrawLineSGT( offset, 0, leftl+lsSGT*tmp,
 		      shorts( leftt.s.u+tsSGT.s.u*tmp,
 			      leftt.s.v+tsSGT.s.v*tmp ) );
@@ -455,7 +455,7 @@
 	if(*x2ZP > offset && x1<offset+vidSizeX) {
 	  if(*x2ZP > offset+vidSizeX) *x2ZP = offset+vidSizeX;
 	  if(x1<offset) {
-	    register tmp = offset-x1;
+	    register int tmp = offset-x1;
 	    DrawLineZP( offset, leftz+*zsZP*tmp,
 			shorts( leftl.s.u+lsZP->s.u*tmp,
 				leftl.s.v+lsZP->s.v*tmp ), 0 );
@@ -492,7 +492,7 @@
 	if(*x2SP> offset && x1<offset+vidSizeX) {
 	  if(*x2SP> offset+vidSizeX) *x2SP = offset+vidSizeX;
 	  if(x1<offset) {
-	    register tmp = offset-x1;
+	    register int tmp = offset-x1;
 	    DrawLineSP( offset, 0,
 			shorts( leftl.s.u+lsSP->s.u*tmp,
 				leftl.s.v+lsSP->s.v*tmp ), 0 );
@@ -1455,7 +1455,7 @@
 
 void FacedObject::SplitFace( Face* f, bool vertical )
 {
-  static color = 255;
+  static int color = 255;
   Point *p1, *p2;
   int n1 ,n2;
   bool s01 = false;
