#ifndef FRAME_H
#define FRAME_H
#ifndef NO_TEXTURE		/* NO_TEXTURE == No Frames! */

extern int DecorateFrames;
extern char *FrameN;
extern char *FrameS;
extern char *FrameE;
extern char *FrameW;
extern char *FrameNE;
extern char *FrameNW;
extern char *FrameSE;
extern char *FrameSW;

extern void frame_init (int free_resources);
extern void frame_create_gcs ();
extern void frame_draw_frame (ASWindow *);
extern void frame_free_data (ASWindow *, Bool);
extern Bool frame_create_windows (ASWindow *);
extern void frame_set_positions (ASWindow *);

#endif /* !NO_TEXTURE */
#endif /* FRAME_H */
