/*
Copyright (C) 1997-2001 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/
// snd_mix.c -- portable code to mix sounds for snd_dma.c

#include "client.h"
#include "snd_loc.h"

#define	PAINTBUFFER_SIZE	2048
portable_samplepair_t paintbuffer[PAINTBUFFER_SIZE];
int		snd_scaletable[32][256];
int 	*snd_p, snd_linear_count, snd_vol, music_vol;
short	*snd_out;

#ifndef id386
void S_WriteLinearBlastStereo16 (void)
{
	int		i;
	int		val;
	
	for (i=0 ; i<snd_linear_count ; i+=2)
	{
		val = snd_p[i  ]>>8;
		snd_out[i] = bound ((short)0x8000, val, 0x7fff);

		val = snd_p[i+1]>>8;
		snd_out[i+1] = bound ((short)0x8000, val, 0x7fff);
	}
}

void S_WriteSwappedLinearBlastStereo16 (void)
{
	int		i;
	int		val;
	
	for (i=0 ; i<snd_linear_count ; i+=2)
	{
		val = snd_p[i+1]>>8;
		snd_out[i] = bound ((short)0x8000, val, 0x7fff);

		val = snd_p[i  ]>>8;
		snd_out[i+1] = bound ((short)0x8000, val, 0x7fff);
	}
}
#elif defined(__GNUC__)
void S_WriteLinearBlastStereo16 (void)
{
	__asm__ __volatile__ (
"		# preserve register variables\n"
"		pushl	%edi\n"
"		pushl	%ebx\n"
"		movl	" VAR(snd_linear_count) ",%ecx\n"
"		movl	" VAR(snd_p) ",%ebx\n"
"		movl	" VAR(snd_out) ",%edi\n"
"	LWLBLoopTop:\n"
"		movl	-8(%ebx,%ecx,4),%eax\n"
"		sarl	$8,%eax\n"
"		cmpl	$0x7FFF,%eax\n"
"		jg	LClampHigh\n"
"		cmpl	$0xFFFF8000,%eax\n"
"		jnl	LClampDone\n"
"		movl	$0xFFFF8000,%eax\n"
"		jmp	LClampDone\n"
"	LClampHigh:\n"
"		movl	$0x7FFF,%eax\n"
"	LClampDone:\n"
"		movl	-4(%ebx,%ecx,4),%edx\n"
"		sarl	$8,%edx\n"
"		cmpl	$0x7FFF,%edx\n"
"		jg	LClampHigh2\n"
"		cmpl	$0xFFFF8000,%edx\n"
"		jnl	LClampDone2\n"
"		movl	$0xFFFF8000,%edx\n"
"		jmp	LClampDone2\n"
"	LClampHigh2:\n"
"		movl	$0x7FFF,%edx\n"
"	LClampDone2:\n"
"		shll	$16,%edx\n"
"		andl	$0xFFFF,%eax\n"
"		orl		%eax,%edx\n"
"		movl	%edx,-4(%edi,%ecx,2)\n"
"		subl	$2,%ecx\n"
"		jnz	LWLBLoopTop\n"
"		popl	%ebx\n"
"		popl	%edi\n"
"#		ret\n"
    );
}

void S_WriteSwappedLinearBlastStereo16 (void)
{
	__asm__ __volatile__ (
"		# preserve register variables\n"
"		pushl	%edi\n"
"		pushl	%ebx\n"
"		movl	" VAR(snd_linear_count) ",%ecx\n"
"		movl	" VAR(snd_p) ",%ebx\n"
"		movl	" VAR(snd_out) ",%edi\n"
"	LWLBLoopTopS:\n"
"		movl	-4(%ebx,%ecx,4),%eax\n"
"		sarl	$8,%eax\n"
"		cmpl	$0x7FFF,%eax\n"
"		jg	LClampHighS\n"
"		cmpl	$0xFFFF8000,%eax\n"
"		jnl	LClampDoneS\n"
"		movl	$0xFFFF8000,%eax\n"
"		jmp	LClampDoneS\n"
"	LClampHighS:\n"
"		movl	$0x7FFF,%eax\n"
"	LClampDoneS:\n"
"		movl	-8(%ebx,%ecx,4),%edx\n"
"		sarl	$8,%edx\n"
"		cmpl	$0x7FFF,%edx\n"
"		jg	LClampHigh2S\n"
"		cmpl	$0xFFFF8000,%edx\n"
"		jnl	LClampDone2S\n"
"		movl	$0xFFFF8000,%edx\n"
"		jmp	LClampDone2S\n"
"	LClampHigh2S:\n"
"		movl	$0x7FFF,%edx\n"
"	LClampDone2S:\n"
"		shll	$16,%edx\n"
"		andl	$0xFFFF,%eax\n"
"		orl	%eax,%edx\n"
"		movl	%edx,-4(%edi,%ecx,2)\n"
"		subl	$2,%ecx\n"
"		jnz	LWLBLoopTopS\n"
"		popl	%ebx\n"
"		popl	%edi\n"
"#		ret\n"
	);
}
#elif defined(_WIN32)
__declspec( naked ) void S_WriteLinearBlastStereo16 (void)
{
	__asm {
		 push edi
		 push ebx
		 mov ecx,ds:dword ptr[snd_linear_count]
		 mov ebx,ds:dword ptr[snd_p]
		 mov edi,ds:dword ptr[snd_out]

		LWLBLoopTop:
		 mov eax,ds:dword ptr[-8+ebx+ecx*4]
		 sar eax,8
		 cmp eax,07FFFh
		 jg LClampHigh
		 cmp eax,0FFFF8000h
		 jnl LClampDone
		 mov eax,0FFFF8000h
		 jmp LClampDone

		LClampHigh:
		 mov eax,07FFFh

		LClampDone:
		 mov edx,ds:dword ptr[-4+ebx+ecx*4]
		 sar edx,8
		 cmp edx,07FFFh
		 jg LClampHigh2
		 cmp edx,0FFFF8000h
		 jnl LClampDone2
		 mov edx,0FFFF8000h
		 jmp LClampDone2

		LClampHigh2:
		 mov edx,07FFFh

		LClampDone2:
		 shl edx,16
		 and eax,0FFFFh
		 or edx,eax
		 mov ds:dword ptr[-4+edi+ecx*2],edx
		 sub ecx,2
		 jnz LWLBLoopTop
		 pop ebx
		 pop edi
		 ret
	}
}

__declspec( naked ) void S_WriteSwappedLinearBlastStereo16 (void)
{
	__asm {
		 push edi
		 push ebx
		 mov ecx,ds:dword ptr[snd_linear_count]
		 mov ebx,ds:dword ptr[snd_p]
		 mov edi,ds:dword ptr[snd_out]

		LWLBLoopTop:
		 mov eax,ds:dword ptr[-4+ebx+ecx*4]
		 sar eax,8
		 cmp eax,07FFFh
		 jg LClampHigh
		 cmp eax,0FFFF8000h
		 jnl LClampDone
		 mov eax,0FFFF8000h
		 jmp LClampDone

		LClampHigh:
		 mov eax,07FFFh

		LClampDone:
		 mov edx,ds:dword ptr[-8+ebx+ecx*4]
		 sar edx,8
		 cmp edx,07FFFh
		 jg LClampHigh2
		 cmp edx,0FFFF8000h
		 jnl LClampDone2
		 mov edx,0FFFF8000h
		 jmp LClampDone2

		LClampHigh2:
		 mov edx,07FFFh

		LClampDone2:
		 shl edx,16
		 and eax,0FFFFh
		 or edx,eax
		 mov ds:dword ptr[-4+edi+ecx*2],edx
		 sub ecx,2
		 jnz LWLBLoopTop
		 pop ebx
		 pop edi
		 ret
	}
}
#endif

void S_TransferStereo16 (unsigned long *pbuf, int endtime)
{
	int		lpos;
	int		lpaintedtime;
	
	snd_p = (int *) paintbuffer;
	lpaintedtime = paintedtime;

	while (lpaintedtime < endtime)
	{
	// handle recirculating buffer issues
		lpos = lpaintedtime & ((dma.samples>>1)-1);

		snd_out = (short *) pbuf + (lpos<<1);

		snd_linear_count = (dma.samples>>1) - lpos;
		if (lpaintedtime + snd_linear_count > endtime)
			snd_linear_count = endtime - lpaintedtime;

		snd_linear_count <<= 1;

	// write a linear blast of samples
		if( s_swapstereo->integer )
			S_WriteSwappedLinearBlastStereo16 ();
		else
			S_WriteLinearBlastStereo16 ();

		snd_p += snd_linear_count;
		lpaintedtime += (snd_linear_count>>1);
	}
}

/*
===================
S_TransferPaintBuffer
===================
*/
void S_TransferPaintBuffer(int endtime)
{
	int 	out_idx;
	int 	count;
	int 	out_mask;
	int 	*p;
	int 	step;
	int		val;
	unsigned long *pbuf;

	pbuf = (unsigned long *)dma.buffer;

	if (s_testsound->integer)
	{
		int		i;
		int		count;

		// write a fixed sine wave
		count = (endtime - paintedtime);
		for (i=0 ; i<count ; i++)
			paintbuffer[i].left = paintbuffer[i].right = sin((paintedtime+i)*0.1)*20000*256;
	}

	if (dma.samplebits == 16 && dma.channels == 2)
	{	// optimized case
		S_TransferStereo16 (pbuf, endtime);
	}
	else
	{	// general case
		p = (int *) paintbuffer;
		count = (endtime - paintedtime) * dma.channels;
		out_mask = dma.samples - 1; 
		out_idx = paintedtime * dma.channels & out_mask;
		step = 3 - dma.channels;

		if (dma.samplebits == 16)
		{
			short *out = (short *) pbuf;
			while (count--)
			{
				val = *p >> 8;
				p += step;
				out[out_idx] = bound ((short)0x8000, val, 0x7fff);
				out_idx = (out_idx + 1) & out_mask;
			}
		}
		else if (dma.samplebits == 8)
		{
			unsigned char *out = (unsigned char *) pbuf;
			while (count--)
			{
				val = *p >> 8;
				p += step;
				out[out_idx] = (bound ((short)0x8000, val, 0x7fff)>>8) + 128;
				out_idx = (out_idx + 1) & out_mask;
			}
		}
	}
}


/*
===============================================================================

CHANNEL MIXING

===============================================================================
*/

void S_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int endtime, int offset);
void S_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int endtime, int offset);

void S_PaintChannels(int endtime)
{
	int 	i;
	int 	end;
	channel_t *ch;
	sfxcache_t	*sc;
	int		ltime, count;
	playsound_t	*ps;

	snd_vol = s_volume->value*256;
	music_vol = s_musicvolume->value*256;

	while( paintedtime < endtime )
	{
	// if paintbuffer is smaller than DMA buffer
		end = endtime;
		if (endtime - paintedtime > PAINTBUFFER_SIZE)
			end = paintedtime + PAINTBUFFER_SIZE;

		// start any playsounds
		while (1)
		{
			ps = s_pendingplays.next;
			if (ps == &s_pendingplays)
				break;	// no more pending sounds
			if( (int)ps->begin <= paintedtime )
			{
				S_IssuePlaysound (ps);
				continue;
			}

			if( (int)ps->begin < end )
				end = ps->begin;		// stop here
			break;
		}

	// clear the paint buffer
		if (s_rawend < paintedtime)
		{
			memset(paintbuffer, 0, (end - paintedtime) * sizeof(portable_samplepair_t));
		}
		else
		{	// copy from the streaming sound source
			int		s;
			int		stop;

			stop = (end < s_rawend) ? end : s_rawend;

			for (i=paintedtime ; i<stop ; i++)
			{
				s = i&(MAX_RAW_SAMPLES-1);
				paintbuffer[i-paintedtime] = s_rawsamples[s];
			}

			for ( ; i<end ; i++)
			{
				paintbuffer[i-paintedtime].left =
				paintbuffer[i-paintedtime].right = 0;
			}
		}

	// paint in the channels.
		ch = channels;
		for (i=0; i<MAX_CHANNELS ; i++, ch++)
		{
			ltime = paintedtime;
		
			while (ltime < end)
			{
				if (!ch->sfx || (!ch->leftvol && !ch->rightvol) )
					break;

				// max painting is to the end of the buffer
				count = end - ltime;

				// might be stopped by running out of data
				if (ch->end < end)
					count = ch->end - ltime;
		
				sc = S_LoadSound (ch->sfx);
				if (!sc)
					break;

				if (count > 0 && ch->sfx)
				{	
					if (sc->width == 1)
						S_PaintChannelFrom8(ch, sc, count,  ltime - paintedtime);
					else
						S_PaintChannelFrom16(ch, sc, count, ltime - paintedtime);
	
					ltime += count;
				}

			// if at end of loop, restart
				if (ltime >= ch->end)
				{
					if (ch->autosound)
					{	// autolooping sounds always go back to start
						ch->pos = 0;
						ch->end = ltime + sc->length;
					}
					else if (sc->loopstart >= 0)
					{
						ch->pos = sc->loopstart;
						ch->end = ltime + sc->length - ch->pos;
					}
					else				
					{	// channel just stopped
						ch->sfx = NULL;
					}
				}
			}
															  
		}

	// transfer out according to DMA format
		S_TransferPaintBuffer(end);
		paintedtime = end;
	}
}

void S_InitScaletable (void)
{
	int		i, j;
	int		scale;

	s_volume->modified = qfalse;
	for (i=0 ; i<32 ; i++)
	{
		scale = i * 8 * 256 * s_volume->value;
		for (j=0 ; j<256 ; j++)
			snd_scaletable[i][j] = ((signed char)j) * scale;
	}
}

void S_PaintChannelFrom8 (channel_t *ch, sfxcache_t *sc, int count, int offset)
{
	int		i, j;
	int		*lscale, *rscale;
	unsigned char *sfx;
	portable_samplepair_t	*samp;

	if (ch->leftvol > 255)
		ch->leftvol = 255;
	if (ch->rightvol > 255)
		ch->rightvol = 255;

	if ( !s_volume->value ) {
		ch->pos += count;
		return;
	}

	lscale = snd_scaletable[ch->leftvol >> 3];
	rscale = snd_scaletable[ch->rightvol >> 3];

	samp = &paintbuffer[offset];

	if (sc->channels == 2)
	{
		sfx = (unsigned char *)sc->data + ch->pos * 2;

		for (i=0 ; i<count ; i++, samp++)
		{
			samp->left += lscale[*sfx++];
			samp->right += rscale[*sfx++];
		}
	}
	else
	{
		sfx = (unsigned char *)sc->data + ch->pos;

		for (i=0 ; i<count ; i++, samp++)
		{
			j = *sfx++;
			samp->left += lscale[j];
			samp->right += rscale[j];
		}
	}

	ch->pos += count;
}

void S_PaintChannelFrom16 (channel_t *ch, sfxcache_t *sc, int count, int offset)
{
	int	i, j;
	int leftvol, rightvol;
	signed short *sfx;
	portable_samplepair_t	*samp;

	if ( !snd_vol ) {
		ch->pos += count;
		return;
	}

	leftvol = ch->leftvol*snd_vol;
	rightvol = ch->rightvol*snd_vol;

	samp = &paintbuffer[offset];

	if (sc->channels == 2)
	{
		sfx = (signed short *)sc->data + ch->pos * 2;

		for (i=0 ; i<count ; i++, samp++)
		{
			samp->left += (*sfx++ * leftvol) >> 8;
			samp->right += (*sfx++ * rightvol) >> 8;
		}
	}
	else
	{
		sfx = (signed short *)sc->data + ch->pos;

		for (i=0 ; i<count ; i++, samp++)
		{
			j = *sfx++;
			samp->left += (j * leftvol) >> 8;
			samp->right += (j * rightvol) >> 8;
		}
	}

	ch->pos += count;
}
