/*
Copyright (C) 1997-2001 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

// snddma_null.c
// all other sound mixing is portable

#include "../client/client.h"
#include "../client/snd_loc.h"

// for win32
void S_Activate (qboolean active)
{

}

qboolean SNDDMA_Init(void)
{
	return qfalse;
}

int	SNDDMA_GetDMAPos(void)
{
	return 0;
}

void SNDDMA_Shutdown(void)
{
}

void SNDDMA_BeginPainting (void)
{
}

void SNDDMA_Submit(void)
{
}
