/*********************************************************************** filename: CEGUISILLYImageCodec.h created: Thu Jun 15 2006 author: Tomas Lindquist Olsen purpose: This codec provides SILLY based image loading *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGUISILLYImageCodec_h_ #define _CEGUISILLYImageCodec_h_ #include "CEGUIImageCodec.h" #if defined( __WIN32__ ) || defined( _WIN32 ) # ifdef CEGUISILLYIMAGECODEC_EXPORTS # define CEGUISILLYIMAGECODEC_API __declspec(dllexport) # else # define CEGUISILLYIMAGECODEC_API __declspec(dllimport) # endif #else # define CEGUISILLYIMAGECODEC_API #endif // Start of CEGUI namespace section namespace CEGUI { /*! \brief Image codec based on the SILLY library. */ class CEGUISILLYIMAGECODEC_API SILLYImageCodec : public ImageCodec { public: SILLYImageCodec(); ~SILLYImageCodec(); Texture* load(const RawDataContainer& data, Texture* result); }; } // End of CEGUI namespace section #endif // end of guard _CEGUISILLYImageCodec_h_