/*********************************************************************** filename: CEGuiOgreBaseApplication.h created: 9/3/2004 author: Paul D Turner *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _CEGuiOgreBaseApplication_h_ #define _CEGuiOgreBaseApplication_h_ #include "CEGuiBaseApplication.h" #include "CEGUI.h" #include #include #include #if defined(_WIN32) # if defined(_DEBUG) # pragma comment(lib, "OgreGUIRenderer_d.lib") # pragma comment(lib, "OgreMain_d.lib") # else # pragma comment(lib, "OgreGUIRenderer.lib") # pragma comment(lib, "OgreMain.lib") # endif #endif // Frame listener forward ref (see class below) class CEGuiDemoFrameListener; class CEGuiOgreBaseApplication : public CEGuiBaseApplication { public: /*! \brief Constructor. */ CEGuiOgreBaseApplication(); /*! \brief Destructor. */ virtual ~CEGuiOgreBaseApplication(); // Implementation of base class abstract methods. bool execute(CEGuiSample* sampleApp); void cleanup(); protected: void initialiseResources(void); /************************************************************************* Data Fields *************************************************************************/ Ogre::Root* d_ogreRoot; Ogre::Camera* d_camera; Ogre::RenderWindow* d_window; CEGUI::OgreCEGUIRenderer* d_renderer; bool d_initialised; CEGuiDemoFrameListener* d_frameListener; }; /*! \brief Ogre FrameListener class where we deal with input processing and the like. */ class CEGuiDemoFrameListener: public Ogre::FrameListener, public Ogre::KeyListener, Ogre::MouseMotionListener, Ogre::MouseListener { public: // Construction and Destruction CEGuiDemoFrameListener(CEGuiBaseApplication* baseApp, Ogre::RenderWindow* win, Ogre::Camera* cam, bool useBufferedInputKeys = false, bool useBufferedInputMouse = false); ~CEGuiDemoFrameListener(); // Processing to be done at start and end of each frame. bool frameStarted(const Ogre::FrameEvent& evt); bool frameEnded(const Ogre::FrameEvent& evt); // Raw input handlers that we care about void mouseMoved(Ogre::MouseEvent *e); void mouseDragged(Ogre::MouseEvent *e); void keyPressed(Ogre::KeyEvent *e); void keyReleased(Ogre::KeyEvent *e); void mousePressed(Ogre::MouseEvent *e); void mouseReleased(Ogre::MouseEvent *e); // Raw input handlers that we do not care about void keyClicked(Ogre::KeyEvent *e); void mouseClicked(Ogre::MouseEvent *e); void mouseEntered(Ogre::MouseEvent *e); void mouseExited(Ogre::MouseEvent *e); protected: // convert an Ogre mouse button into a CEGUI mouse button CEGUI::MouseButton convertOgreButtonToCegui(int ogre_button_id); /************************************************************************* Data Fields *************************************************************************/ Ogre::Overlay* d_statsOverlay; Ogre::EventProcessor* d_eventProcessor; Ogre::Camera* d_camera; Ogre::RenderWindow* d_window; bool d_quit; CEGuiBaseApplication* d_baseApp; }; #endif // end of guard _CEGuiOgreBaseApplication_h_