/*********************************************************************** filename: Win32AppHelper.h created: 17/10/2004 author: Paul D Turner *************************************************************************/ /*************************************************************************** * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. ***************************************************************************/ #ifndef _Win32AppHelper_h_ #define _Win32AppHelper_h_ #if defined( __WIN32__ ) || defined( _WIN32 ) # define WIN32_LEAN_AND_MEAN # include #include // undefine Microsoft macro evilness # undef min # undef max #endif #if defined(_WIN32) # pragma comment(lib, "dinput8.lib") # pragma comment(lib, "dxguid.lib") #endif /*! \brief All static utility class containing helper / common functions used for the Win32 apps */ class Win32AppHelper { public: struct DirectInputState { DirectInputState() : directInput(0), keyboardDevice(0) {} LPDIRECTINPUT8 directInput; LPDIRECTINPUTDEVICE8 keyboardDevice ; }; static HWND createApplicationWindow(int width, int height); static void mouseEnters(void); static void mouseLeaves(void); static bool initialiseDirectInput(HWND window, Win32AppHelper::DirectInputState& dis); static void cleanupDirectInput(Win32AppHelper::DirectInputState& dis); static void doDirectInputEvents(const Win32AppHelper::DirectInputState& dis); static bool doWin32Events(bool& idle); static LRESULT CALLBACK wndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); /************************************************************************* Constants *************************************************************************/ // name of the application, used for class and window creation static const TCHAR APPLICATION_NAME[]; // error strings displayed during initialisation static const TCHAR REGISTER_CLASS_ERROR[]; static const TCHAR CREATE_WINDOW_ERROR[]; // other error strings used static const TCHAR CREATE_D3D_ERROR[]; static const TCHAR CREATE_DEVICE_ERROR[]; private: static bool d_mouseInWindow; }; #endif // end of guard _Win32AppHelper_h_