/* Crystal Space Entity Layer Copyright (C) 2003 by Steve Cook This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef __CEL_PF_NAVGRAPH__ #define __CEL_PF_NAVGRAPH__ // CS Stuff #include "cstypes.h" #include "csutil/scf.h" struct iPcNavGraph; struct iPcNavLink; struct iPcNavNode; struct iPcNavGraphRules; struct iSector; SCF_VERSION (iPcNavGraphRules, 0, 0, 1); /** * Interfaces for the navigation classes */ struct iPcNavGraphRules : public iBase { /** * Various virtual methods that can be used to change the graph behaviour. * Checks visibility and assigns navigation flags. */ virtual int TraverseLink (iPcNavGraph* graph, iSector* sector, iPcNavLink* plink, iCelEntity* ent ) = 0; /** * Various virtual methods that can be used to change the graph behaviour. * Sorts the final graph. */ virtual void OptimiseGraph (iPcNavGraph* graph) = 0; /** * Various virtual methods that can be used to change the graph behaviour. * Calculate the shortest path between two nodes */ virtual size_t FindShortestPath (iPcNavGraph* graph, size_t iNodeStart, size_t iNodeEnd, size_t* &ipath) = 0; /** * Various virtual methods that can be used to change the graph behaviour. * Find the nearest node to this point. */ virtual size_t FindNearestNode (iPcNavGraph* graph, csVector3* point, iSector* sector, iCelEntity* ent) = 0; }; SCF_VERSION (iPcNavLink, 0, 0, 1); /// @@@ Needs comment! struct iPcNavLink : public iBase { virtual void SetSource (iPcNavNode* newsource) = 0; virtual csRef GetSource () = 0; virtual void SetDest (iPcNavNode* newdest) = 0; virtual csRef GetDest () = 0; virtual int GetLinkInfo () = 0; virtual void SetLinkInfo (int idata) = 0; virtual float GetLength () = 0; }; SCF_VERSION (iPcNavNode, 0, 0, 1); /// @@@ Needs comment! struct iPcNavNode : public iBase { virtual void SetPos ( csVector3 newpos ) = 0; virtual csVector3 GetPos() = 0; virtual size_t AddLink (iPcNavLink* link) = 0; virtual bool RemoveLink (size_t i) = 0; virtual iPcNavLink* GetLink (size_t i) = 0; virtual size_t GetLinkCount () const = 0; virtual size_t FindLink (iPcNavLink* link) = 0; }; SCF_VERSION (iPcNavGraph, 0, 0, 1); /// @@@ Needs comment! struct iPcNavGraph : public iBase { // UGLY @@@ virtual void* GetPrivateObject () = 0; virtual int Dump () = 0; virtual int BuildNodeGraph (iSector* sector, iCelEntity* defaultent) = 0; virtual void SetRegion (iPcRegion* newregion) = 0; virtual csRef GetRegion() = 0; virtual size_t AddNode (iPcNavNode* node) = 0; virtual bool RemoveNode (size_t i) = 0; virtual iPcNavNode* GetNode (size_t i) = 0; virtual size_t GetNodeCount () const = 0; virtual size_t FindNode (iPcNavNode* Node) = 0; virtual size_t AddLink (iPcNavLink* link) = 0; virtual bool RemoveLink (size_t i) = 0; virtual iPcNavLink* GetLink (size_t i) = 0; virtual size_t GetLinkCount () const = 0; virtual size_t FindLink (iPcNavLink* link) = 0; virtual void SetRules (iPcNavGraphRules* newrules) =0; virtual size_t FindNearestNode (csVector3* point, iSector* sector, iCelEntity* ent) = 0; virtual size_t FindShortestPath (size_t iNodeStart, size_t iNodeEnd, size_t*& ipath) = 0; }; #endif