// This file is automatically generated. #include "cssysdef.h" #include "csutil/scf.h" // Put static linking stuff into own section. // The idea is that this allows the section to be swapped out but not // swapped in again b/c something else in it was needed. #if !defined(CS_DEBUG) && defined(CS_COMPILER_MSVC) #pragma const_seg(".CSmetai") #pragma comment(linker, "/section:.CSmetai,r") #pragma code_seg(".CSmeta") #pragma comment(linker, "/section:.CSmeta,er") #pragma comment(linker, "/merge:.CSmetai=.CSmeta") #endif namespace csStaticPluginInit { static char const metainfo_addon_questdef[] = "" "" "" " " " " " " " cel.addons.questdef" " celAddOnQuestDef" " CEL AddOn for Quests" " " " " " " "" ; #ifndef celAddOnQuestDef_FACTORY_REGISTER_DEFINED #define celAddOnQuestDef_FACTORY_REGISTER_DEFINED SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celAddOnQuestDef) #endif class addon_questdef { SCF_REGISTER_STATIC_LIBRARY(addon_questdef,metainfo_addon_questdef) #ifndef celAddOnQuestDef_FACTORY_REGISTERED #define celAddOnQuestDef_FACTORY_REGISTERED celAddOnQuestDef_StaticInit celAddOnQuestDef_static_init__; #endif public: addon_questdef(); }; addon_questdef::addon_questdef() {} }