// This file is automatically generated. #include "cssysdef.h" #include "csutil/scf.h" // Put static linking stuff into own section. // The idea is that this allows the section to be swapped out but not // swapped in again b/c something else in it was needed. #if !defined(CS_DEBUG) && defined(CS_COMPILER_MSVC) #pragma const_seg(".CSmetai") #pragma comment(linker, "/section:.CSmetai,r") #pragma code_seg(".CSmeta") #pragma comment(linker, "/section:.CSmeta,er") #pragma comment(linker, "/merge:.CSmetai=.CSmeta") #endif namespace csStaticPluginInit { static char const metainfo_pfactormove[] = "" "" "" " " " " " " " cel.pcfactory.actormove" " celPfActorMove" " CEL Actor Movement Class Factory" " " " " " cel.pcfactory.npcmove" " celPfNpcMove" " CEL NPC Movement Class Factory" " " " " " " "" ; #ifndef celPfActorMove_FACTORY_REGISTER_DEFINED #define celPfActorMove_FACTORY_REGISTER_DEFINED SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfActorMove) #endif #ifndef celPfNpcMove_FACTORY_REGISTER_DEFINED #define celPfNpcMove_FACTORY_REGISTER_DEFINED SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfNpcMove) #endif class pfactormove { SCF_REGISTER_STATIC_LIBRARY(pfactormove,metainfo_pfactormove) #ifndef celPfActorMove_FACTORY_REGISTERED #define celPfActorMove_FACTORY_REGISTERED celPfActorMove_StaticInit celPfActorMove_static_init__; #endif #ifndef celPfNpcMove_FACTORY_REGISTERED #define celPfNpcMove_FACTORY_REGISTERED celPfNpcMove_StaticInit celPfNpcMove_static_init__; #endif public: pfactormove(); }; pfactormove::pfactormove() {} }