// This file is automatically generated. #include "cssysdef.h" #include "csutil/scf.h" // Put static linking stuff into own section. // The idea is that this allows the section to be swapped out but not // swapped in again b/c something else in it was needed. #if !defined(CS_DEBUG) && defined(CS_COMPILER_MSVC) #pragma const_seg(".CSmetai") #pragma comment(linker, "/section:.CSmetai,r") #pragma code_seg(".CSmeta") #pragma comment(linker, "/section:.CSmeta,er") #pragma comment(linker, "/merge:.CSmetai=.CSmeta") #endif namespace csStaticPluginInit { static char const metainfo_pfprojectile[] = "" "" "" " " " " " " " cel.pcfactory.projectile" " celPfProjectile" " CEL Projectile Property Class Factory" " " " " " " "" ; #ifndef celPfProjectile_FACTORY_REGISTER_DEFINED #define celPfProjectile_FACTORY_REGISTER_DEFINED SCF_DEFINE_FACTORY_FUNC_REGISTRATION(celPfProjectile) #endif class pfprojectile { SCF_REGISTER_STATIC_LIBRARY(pfprojectile,metainfo_pfprojectile) #ifndef celPfProjectile_FACTORY_REGISTERED #define celPfProjectile_FACTORY_REGISTERED celPfProjectile_StaticInit celPfProjectile_static_init__; #endif public: pfprojectile(); }; pfprojectile::pfprojectile() {} }