#ifndef TEST3D_H #define TEST3D_H #define MAX_X 640 #define MAX_Y 480 void DisplayFunc(void); void CleanUp(void); void ExitClean(void); void ResizeFunc(int NewWidth, int NewHeight); void IdleFunc(void); void KeyboardFunc(unsigned char cChar, int nMouseX, int nMouseY); void KeySpecialFunc(int Key, int x, int y); void SetPerspective(float Fov); ILboolean Setup(void); ILboolean GenSides(void); ILboolean bCleaned = IL_FALSE; GLuint TexID1 = 0, TexID2 = 0, TexID3 = 0, TexID4 = 0; ILuint ImgId; float Angle = 0.0, TransFactor = -470.0; #endif//TEST3D_H