# Microsoft Developer Studio Project File - Name="ILU" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** NICHT BEARBEITEN ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=ILU - Win32 Debug !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl !MESSAGE !MESSAGE NMAKE /f "ILU.mak". !MESSAGE !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "ILU.mak" CFG="ILU - Win32 Debug" !MESSAGE !MESSAGE Für die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "ILU - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "ILU - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "ILU - Win32 Dynamic" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "ILU" # PROP Scc_LocalPath "..\.." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "ILU - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "../../lib/debug" # PROP BASE Intermediate_Dir "../src/obj/debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../../lib/debug" # PROP Intermediate_Dir "../src/obj/debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ILU_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../include" /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ILU_EXPORTS" /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /out:"../../lib/debug/ilu-d.dll" /pdbtype:sept # Begin Special Build Tool TargetName=ilu-d SOURCE="$(InputPath)" PostBuild_Cmds=..\..\projects\msvc\insdll.bat ..\..\lib\debug\$(TargetName).dll # End Special Build Tool !ELSEIF "$(CFG)" == "ILU - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "../../lib" # PROP BASE Intermediate_Dir "../src/obj" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../lib" # PROP Intermediate_Dir "../src/obj" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ILU_EXPORTS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O1 /I "../include" /I "../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ILU_EXPORTS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /i "..\include" /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 kernel32.lib winspool.lib advapi32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib devil.lib /nologo /dll /machine:I386 /libpath:"../../lib" # Begin Special Build Tool SOURCE="$(InputPath)" PostBuild_Cmds=copy ..\..\lib\ilu.dll "C:\path\ilu.dll" # End Special Build Tool !ELSEIF "$(CFG)" == "ILU - Win32 Dynamic" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "../../lib" # PROP BASE Intermediate_Dir "../src/obj/dynamic" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../lib" # PROP Intermediate_Dir "../src/obj/dynamic" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ILU_EXPORTS" /YX /FD /c # ADD CPP /nologo /MD /W3 /GX /O1 /I "../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ILU_EXPORTS" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../../lib/ilu-l.dll" # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 /out:"../../lib/ilu-l.dll" # Begin Special Build Tool TargetName=ilu-l SOURCE="$(InputPath)" PostBuild_Cmds=..\..\projects\msvc\insdll.bat ..\..\lib\$(TargetName).dll # End Special Build Tool !ENDIF # Begin Target # Name "ILU - Win32 Debug" # Name "ILU - Win32 Release" # Name "ILU - Win32 Dynamic" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\ilu.def # End Source File # Begin Source File SOURCE=..\src\ilu_error.c # End Source File # Begin Source File SOURCE=..\src\ilu_filter.c # End Source File # Begin Source File SOURCE=..\src\ilu_filter_rcg.c # End Source File # Begin Source File SOURCE=..\src\ilu_internal.c # End Source File # Begin Source File SOURCE=..\src\ilu_main.c # End Source File # Begin Source File SOURCE=..\src\ilu_manip.c # End Source File # Begin Source File SOURCE=..\src\ilu_mipmap.c # End Source File # Begin Source File SOURCE=..\src\ilu_noise.c # End Source File # Begin Source File SOURCE=..\src\ilu_region.c # End Source File # Begin Source File SOURCE=..\src\ilu_rotate.c # End Source File # Begin Source File SOURCE=..\src\ilu_scale.c # End Source File # Begin Source File SOURCE=..\src\ilu_scale2d.c # End Source File # Begin Source File SOURCE=..\src\ilu_scale3d.c # End Source File # Begin Source File SOURCE=..\src\ilu_states.c # End Source File # Begin Source File SOURCE=..\src\ilu_utilities.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\include\IL\devil_internal_exports.h # End Source File # Begin Source File SOURCE=..\..\include\il\ilu.h # End Source File # Begin Source File SOURCE=..\include\ilu_filter.h # End Source File # Begin Source File SOURCE=..\include\ilu_internal.h # End Source File # Begin Source File SOURCE=..\include\ilu_mipmap.h # End Source File # Begin Source File SOURCE=..\include\ilu_region.h # End Source File # Begin Source File SOURCE=..\include\ilu_states.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=".\resources\IL Logo.ico" # End Source File # Begin Source File SOURCE=.\ILU.rc # End Source File # End Group # End Target # End Project