/* This file is part of moth. moth is a program for creating and editing textured 3D models. Copyright (C) 2004 Peter Uray. moth is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. moth is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with moth; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __MITEMMANIPULATOR_H__ #define __MITEMMANIPULATOR_H__ #include #include #include #include class MItemManipulator { public: static MItemManipulator *get(void); void render(void); void set(MSceneGraphItem *item); MGLView::MAxis findAxis(MLine ray, float epsilon); void addVertex(int index); void removeVertex(int index); void clearVertexStack(void); unsigned int getVertexStackSize(void); int getVertexStackEntry(int index); bool hasVertexStackEntry(int index); void selectVertices(MLine &ray); int selectMasterVertex(MLine &ray); void setEraseVertexTo(bool value); protected: MItemManipulator(void); static MItemManipulator *_this; MSceneGraphItem *_item; MVector _x0, _x1, _x2, _x3; QValueVector _vertexStack; bool _eraseVertex; }; #endif