/*
* The Spar Library - a maths applications framework
* Copyright (C) 2000,2001 Davide Angelocola <davide178@inwind.it>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <spar/sl_poly.h>
#include <spar/sl_complex.h>
#include <spar/sl_math.h>
#include <spar/sl_math_library.h>
#define SWAP(a,b) do { double tmp = b ; b = a ; a = tmp ; } while(0)
int
sl_poly_zsolve_cubic (double a, double b, double c,
sl_complex *z0, sl_complex *z1,
sl_complex *z2)
{
double q = (a * a - 3 * b);
double r = (2 * a * a * a - 9 * a * b + 27 * c);
double Q = q / 9;
double R = r / 54;
double Q3 = Q * Q * Q;
double R2 = R * R;
double CR2 = 729 * r * r;
double CQ3 = 2916 * q * q * q;
if (R == 0 && Q == 0)
{
SL_COMPLEX_RE (*z0) = -a / 3;
SL_COMPLEX_IM (*z0) = 0;
SL_COMPLEX_RE (*z1) = -a / 3;
SL_COMPLEX_IM (*z1) = 0;
SL_COMPLEX_RE (*z2) = -a / 3;
SL_COMPLEX_IM (*z2) = 0;
return 3;
}
else if (CR2 == CQ3)
{
double sqrtQ = sl_sqrt (Q);
if (R > 0)
{
SL_COMPLEX_RE (*z0) = -2 * sqrtQ - a / 3;
SL_COMPLEX_IM (*z0) = 0;
SL_COMPLEX_RE (*z1) = sqrtQ - a / 3;
SL_COMPLEX_IM (*z1) = 0;
SL_COMPLEX_RE (*z2) = sqrtQ - a / 3;
SL_COMPLEX_IM (*z2) = 0;
}
else
{
SL_COMPLEX_RE (*z0) = -sqrtQ - a / 3;
SL_COMPLEX_IM (*z0) = 0;
SL_COMPLEX_RE (*z1) = -sqrtQ - a / 3;
SL_COMPLEX_IM (*z1) = 0;
SL_COMPLEX_RE (*z2) = 2 * sqrtQ - a / 3;
SL_COMPLEX_IM (*z2) = 0;
}
return 3;
}
else if (CR2 < CQ3)
{
double sqrtQ = sl_sqrt (Q);
double sqrtQ3 = sl_pow_3(sqrtQ);
double theta = sl_arccos (R / sqrtQ3);
double norm = -2 * sqrtQ;
double r0 = norm * sl_cos (theta / 3) - a / 3;
double r1 = norm * sl_cos ((theta + 2.0 * M_PI) / 3) - a / 3;
double r2 = norm * sl_cos ((theta - 2.0 * M_PI) / 3) - a / 3;
if (r0 > r1)
SWAP (r0, r1);
if (r1 > r2)
{
SWAP (r1, r2);
if (r0 > r1)
SWAP (r0, r1);
}
SL_COMPLEX_RE (*z0) = r0;
SL_COMPLEX_IM (*z0) = 0;
SL_COMPLEX_RE (*z1) = r1;
SL_COMPLEX_IM (*z1) = 0;
SL_COMPLEX_RE (*z2) = r2;
SL_COMPLEX_IM (*z2) = 0;
return 3;
}
else
{
double sgnR = (R >= 0 ? 1 : -1);
double A = -sgnR * sl_pow (sl_abs (R) + sl_sqrt (R2 - Q3), 1.0 / 3.0);
double B = Q / A;
if (A + B < 0)
{
SL_COMPLEX_RE (*z0) = A + B - a / 3;
SL_COMPLEX_IM (*z0) = 0;
SL_COMPLEX_RE (*z1) = -0.5 * (A + B) - a / 3;
SL_COMPLEX_IM (*z1) = -(sl_sqrt (3.0) / 2.0) * sl_abs(A - B);
SL_COMPLEX_RE (*z2) = -0.5 * (A + B) - a / 3;
SL_COMPLEX_IM (*z2) = (sl_sqrt (3.0) / 2.0) * sl_abs(A - B);
}
else
{
SL_COMPLEX_RE (*z0) = -0.5 * (A + B) - a / 3;
SL_COMPLEX_IM (*z0) = -(sl_sqrt (3.0) / 2.0) * sl_abs(A - B);
SL_COMPLEX_RE (*z1) = -0.5 * (A + B) - a / 3;
SL_COMPLEX_IM (*z1) = (sl_sqrt (3.0) / 2.0) * sl_abs(A - B);
SL_COMPLEX_RE (*z2) = A + B - a / 3;
SL_COMPLEX_IM (*z2) = 0;
}
return 3;
}
}
syntax highlighted by Code2HTML, v. 0.9.1