/**************************************************************************** ** libebml : parse EBML files, see http://embl.sourceforge.net/ ** ** ** ** Copyright (C) 2002-2005 Steve Lhomme. All rights reserved. ** ** This file is part of libebml. ** ** This library is free software; you can redistribute it and/or ** modify it under the terms of the GNU Lesser General Public ** License as published by the Free Software Foundation; either ** version 2.1 of the License, or (at your option) any later version. ** ** This library is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ** Lesser General Public License for more details. ** ** You should have received a copy of the GNU Lesser General Public ** License along with this library; if not, write to the Free Software ** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ** ** See http://www.matroska.org/license/lgpl/ for LGPL licensing information. ** ** Contact license@matroska.org if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ /*! \file \version \$Id: EbmlUnicodeString.h 1079 2005-03-03 13:18:14Z robux4 $ \author Steve Lhomme \author Moritz Bunkus \author Jory Stone */ #ifndef LIBEBML_UNICODE_STRING_H #define LIBEBML_UNICODE_STRING_H #include #include "EbmlTypes.h" #include "EbmlElement.h" START_LIBEBML_NAMESPACE /*! \class UTFstring A class storing strings in a wchar_t (ie, in UCS-2 or UCS-4) \note inspired by wstring which is not available everywhere */ class EBML_DLL_API UTFstring { public: typedef wchar_t value_type; UTFstring(); UTFstring(const wchar_t *); // should be NULL terminated UTFstring(const UTFstring &); virtual ~UTFstring(); bool operator==(const UTFstring&) const; inline bool operator!=(const UTFstring &cmp) const { return !(*this == cmp); } UTFstring & operator=(const UTFstring &); UTFstring & operator=(const wchar_t *); UTFstring & operator=(wchar_t); /// Return length of string size_t length() const {return _Length;} operator const wchar_t*() const {return _Data;} const wchar_t* c_str() const {return _Data;} const std::string & GetUTF8() const {return UTF8string;} void SetUTF8(const std::string &); protected: size_t _Length; ///< length of the UCS string excluding the \0 wchar_t* _Data; ///< internal UCS representation std::string UTF8string; static bool wcscmp_internal(const wchar_t *str1, const wchar_t *str2); void UpdateFromUTF8(); void UpdateFromUCS2(); }; /*! \class EbmlUnicodeString \brief Handle all operations on a Unicode string EBML element \note internally treated as a string made of wide characters (ie UCS-2 or UCS-4 depending on the machine) */ class EBML_DLL_API EbmlUnicodeString : public EbmlElement { public: EbmlUnicodeString(); EbmlUnicodeString(const UTFstring & DefaultValue); EbmlUnicodeString(const EbmlUnicodeString & ElementToClone); virtual ~EbmlUnicodeString() {} bool ValidateSize() const {return true;} // any size is possible uint32 RenderData(IOCallback & output, bool bForceRender, bool bKeepIntact = false); uint64 ReadData(IOCallback & input, ScopeMode ReadFully = SCOPE_ALL_DATA); uint64 UpdateSize(bool bKeepIntact = false, bool bForceRender = false); EbmlUnicodeString & operator=(const UTFstring &); ///< platform dependant code operator const UTFstring &() const {return Value;} void SetDefaultValue(UTFstring & aValue) {assert(!DefaultIsSet); DefaultValue = aValue; DefaultIsSet = true;} UTFstring DefaultVal() const {assert(DefaultIsSet); return DefaultValue;} bool IsDefaultValue() const { return (DefaultISset() && Value == DefaultValue); } protected: UTFstring Value; /// The actual value of the element UTFstring DefaultValue; }; END_LIBEBML_NAMESPACE #endif // LIBEBML_UNICODE_STRING_H