
                      MagicCube4D Version 2.1
                      For UNIX
                      by Daniel Green, Don Hatch and E. Jay Berkenbilt


CONTENTS:

This directory should contain the following files:

Intro.txt: High-level description of the game and how it works.
MagicCube4D.txt: Complete instructions.
magiccube4d: The executable game.
readme-unix.txt: This file.


BUILDING FROM SOURCE:

Building from source should work on any UNIX platform that has X11
with Athena Widgets (libXaw).  Just type ./configure and make.  Note
that as of the 2.0 release, this has been tested only RedHat Linux 6.1
and only with gcc and gnu make.  Although care has been taken to avoid
being dependent upon these environments, it is possible that there are
some minor portability issues.  If you get this software to compile in
other environments, please send us your changes so that they may be
incorporated into a future release.


OUR END USER LICENSE:

Use MagicCube4D for anything you like, but if you want to use it for
any commercial purpose, such as adding to a game pack or using as a 
demo to help promote your product, we only ask that get our approval 
first. If you want to share MagicCube4D with others, we also ask that
you provide all the files above if you post or send it to others.

For further information and perhaps updated versions go to
http://www.superliminal.com/cube.htm.

Daniel Green      - dgreen@superliminal.com
Don Hatch         - hatch@sgi.com
E. Jay Berkenbilt - ejb@ql.org
