// Persistence of Vision 3.0 File.
// This file has been generated by giram.
// If you found any error, please contact David.Odin@bigfoot.com

// The Global Settings:
global_settings
{
  assumed_gamma 1
  ambient_light rgb <1, 1, 1>
  number_of_waves 10
  adc_bailout 0.00392157
  irid_wavelength rgb <0.25, 0.18, 0.14>
  max_intersections 64
  max_trace_level 5
  radiosity
  {
    brightness 3.3
    count 100
    distance_maximum 0
    error_bound 0.4
    gray_threshold 0.5
    low_error_factor 0.8
    minimum_reuse 0.015
    nearest_count 6
    recursion_limit 1
  }
}

// The Camera:
camera
{
  perspective
  location <0, 0, -8>
  right <1.33, 0, 0>
  up <0, 1, 0>
  direction <0, 0, 1>
  sky <0, 1, 0>
}

// The Scene Light Sources:
light_source
{
  <-3.44, 2.06, 0>
  color rgb <1, 1, 1>
}
light_source
{
  <3.66, 2.16, 0>
  color rgb <1, 1, 1>
}

// The Scene Objects:
sphere
{
  <0.06, -0.14, 0>, 1.8868
  texture
  {
    pigment
    {
      color rgbft <0.378229, 1, 0.373189,  0, 0>
    }
  }
}

