
camera
{
  location <0,5,-45>
  look_at  <0,0,0>
}

light_source { <-10, 20, -10> color 1.0 }
light_source { <-10, 0, 5> color 1.0 }

disc
{
  <0,0,0>,y, 4, 3
  pigment { color red 1.0 }
  finish { ambient 0.6 }
  scale 1.5
}

