GDK Reference Manual

Table of Contents
GDK
  General — library initialization and miscellaneous functions.
  Points, Rectangles and Regions — simple graphical data types.
  Graphics Contexts — objects to encapsulate drawing properties.
  Drawing Primitives — functions for drawing points, lines, arcs, and text.
  Bitmaps and Pixmaps — Offscreen drawables.
  GdkRGB — displays RGB images (as well as grayscale and colormapped) to the native window.
  Images — an area for bit-mapped graphics stored on the X Windows client.
  Colormaps and Colors — manipulation of colors and colormaps.
  Color Contexts — routines for allocating colors (deprecated).
  Visuals — manipulation of visuals.
  Fonts — loading and manipulating fonts
  Cursors — standard and pixmap cursors.
  Windows —
  Events — functions for handling events from the window system.
  Event Structures — data structures specific to each type of event.
  Selections — functions for transfering data via the X selection mechanism.
  Drag and Drop — functions for controlling drag and drop handling.
  Properties and Atoms — functions to manipulate properties on windows.
  Threads —
  Input — Callbacks on file descriptors.
  Input Devices — Functions for handling extended input devices.
  Key Values — functions for manipulating keyboard codes.
  Input Methods — support for internationalized text input.
  Input Contexts — internationalized text input properties.

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