Merlin - a pointless puzzle game
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Merlin is a puzzle game.  The window contains nine buttons each of which can
either be in the "pushed in" or "popped out" state.  Initially the buttons 
are pushed in or popped out randomly.  The player must clear the board by 
toggling the buttons until they are all pushed in. Buttons are toggled with 
the mouse or via the appropriate number key. The user starts the game with a 
number of points. Toggling a button costs a point.  If you clear the board, 
you get some more points and a new level to solve.  If you run out of points, 
the game is over. Merlin records the high-score and the high-level between 
games.


Installation
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1) Download the archive
3) Create a directory for the game files
2) Unpack the archive into the directory
3) Edit the merlin.tcl file:
      a) Change the first line of the script to point to the location
         of wish 8.0 (or above) on your system.
      b) Change the value of the score_file variable to point to a file in 
         the directory which contains the game files.  The file doesn't have 
         to exist yet; Merlin will create the score file when it first saves 
         the high scores. However, if you want to set permissions on the file,
         create it by running merlin.tcl and then quitting immediately.
4) Set the permissions on the merlin.tcl and score file so that other users
   can play the game (if you want them to).
5) That's it.


Credits
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Copyright 1997 Nat Pryce.

Written by Nat Pryce after a 1970's electronic game, also called Merlin.
