//
// time: Fri Sep 19 12:38:10 1997
//
// version: 3.1.1 (format), 3.1.4 (DX)
//
// Message Window:
// window: position = (0.5047,0.5273), size = 0.4000x0.4004
//
// panel[0]: position = (0.0594,0.6123), size = 0.3125x0.1729, startup = 1, devstyle = 1
// title: value = Control Panel
// comment: The user may perform the following operations:
// comment: 
// comment: 1) use a reduced resolution version of the data sets
// comment: 2) decide to turn off the display of the control-point selection image (i.e., during animation)
// comment: 3) choose the number of frames to render for the animation
// comment: 4) whether to render the animation in hardware or software
// comment: 5) display the location of the camera look-to control points (in red) in the control-point selection image
// comment: 6) display the location of the camera look-from control points (in blue) in the control-point selection image
// comment: 7) display the from-to direction as defined by the control points (in green) in the control-point selection image
// comment: 8) display the approximate flight path (in yellow) in the control-point selection image
//
//
// workspace: width = 325, height = 106
// layout: snap = 0, width = 50, height = 50, align = UL
//
// interactor Integer[1]: num_components = 1, value = 20 
// component[0]: minimum = 1, maximum = 10000, global increment = 1, decimal = 0, global continuous = 0
// instance: panel = 0, x = 64, y = 4, style = Stepper, vertical = 0, size = 261x38
// label: value = Number of Frames
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// node Sequencer[1]:
// vcr[1]: min = 0, max = 19, beg = 0, end = 19, cur = 0, inc = 1, loop = off, step = off, pal = off
// window: position = (0.0742,0.0244), size = 0.2188x0.0781
// startup = 1
//
// interactor Integer[2]: num_components = 1, value = 110 
// component[0]: minimum = -1e+06, maximum = 1e+06, global increment = 1, decimal = 0, global continuous = 0
// instance: panel = 0, x = 71, y = 50, style = Stepper, vertical = 1, size = 126x56
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// node Display[1]:
// title: value = Image
// depth: value = 8
// window: position = (0.0320,0.2432), size = 0.2453x0.2881
//
// node Image[1]:
// title: value = Control Image
// depth: value = 8
// window: position = (0.2922,0.2217), size = 0.3430x0.3291
// input[1]: defaulting = 0, value = "Image_1"
// input[4]: defaulting = 0, value = 1
// input[5]: defaulting = 0, value = [211.005 201.741 40.0065]
// input[6]: defaulting = 0, value = [962.508 -345.966 1288.55]
// input[7]: defaulting = 1, value = 456.951
// input[8]: defaulting = 0, value = 425
// input[9]: defaulting = 0, value = 0.691
// input[10]: defaulting = 0, value = [-0.246406 0.824205 0.509873]
// input[11]: defaulting = 0, value = 16.6983
// input[12]: defaulting = 0, value = 1
// input[14]: defaulting = 0, value = 1
// input[15]: defaulting = 0, value = "none"
// input[16]: defaulting = 0, value = "none"
// input[17]: defaulting = 1, value = 1
// input[18]: defaulting = 1, value = 1
// input[19]: defaulting = 0, value = 0
// input[29]: defaulting = 0, value = 0
// input[41]: defaulting = 0, value = "cursors"
// input[42]: defaulting = 0, value = "Control Image"
// internal caching: 1
