//
// time: Wed Apr 16 10:06:55 1997
//
// version: 3.1.1 (format), 3.1.4 (DX Beta)
//
//
// panel[0]: position = (0.7523,0.0986), size = 0.2383x0.3887, startup = 1, devstyle = 1
//
// workspace: width = 500, height = 500
// layout: snap = 0, width = 16, height = 50, align = NN
//
// interactor FileSelector[1]: num_components = 1, value = "watermolecule.dx"
//
// interactor Scalar[1]: num_components = 1, value = 0.01 
// component[0]: minimum = 0.01, maximum = 0.3, global increment = 0.01, decimal = 5, global continuous = 0
// instance: panel = 0, x = 16, y = 10, style = Stepper, vertical = 1, size = 256x72
// label: value = First SimplifySurface \nmax positional error
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Toggle[2]: num_components = 1, value = 1
// toggle : 1, set = 1, reset = 0
// instance: panel = 0, x = 15, y = 199, style = Toggle, vertical = 1, size = 256x32
// label: value = preserve volume
//
// interactor Scalar[2]: num_components = 1, value = 0.05 
// component[0]: minimum = 0.01, maximum = 0.4, global increment = 0.01, decimal = 5, global continuous = 0
// instance: panel = 0, x = 16, y = 109, style = Stepper, vertical = 1, size = 256x72
// label: value = Second SimplifySurface \nmaximum positional error
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// node Colormap[1]:
// input[1]: defaulting = 0, value = { [0.0 0.666667] [1.0 0.28421053] }
// input[2]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[3]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[4]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[5]: defaulting = 0, value = "Colormap_1"
// input[7]: defaulting = 1, value = 0.0
// input[8]: defaulting = 1, value = 0.049729496
// input[9]: defaulting = 1, value = 20
// input[12]: defaulting = 0, value = { 0.0 0.049729496 }
// input[17]: defaulting = 0, value = 0.0
// input[18]: defaulting = 0, value = 0.049729496
// window: position = (0.3836,0.2109), size = 0.5078x0.4395
//
// node Image[2]:
// depth: value = 24
// window: position = (0.0664,0.0303), size = 0.3438x0.4385
// input[1]: defaulting = 0, value = "Image_2"
// input[4]: defaulting = 0, value = 1
// input[5]: defaulting = 0, value = [1.08101 -2.98023e-08 -1]
// input[6]: defaulting = 0, value = [1.08101 -2.98023e-08 3.73206]
// input[7]: defaulting = 0, value = 2.53591
// input[8]: defaulting = 0, value = 426
// input[9]: defaulting = 0, value = 0.952
// input[10]: defaulting = 0, value = [0 1 0]
// input[11]: defaulting = 1, value = 30.0001
// input[12]: defaulting = 0, value = 0
// input[14]: defaulting = 0, value = 1
// input[15]: defaulting = 1, value = "none"
// input[16]: defaulting = 1, value = "none"
// input[17]: defaulting = 1, value = 1
// input[18]: defaulting = 1, value = 1
// input[19]: defaulting = 0, value = 0
// input[29]: defaulting = 1, value = 0
// input[41]: defaulting = 0, value = "panzoom"
// internal caching: 1
//
// node Display[1]:
// depth: value = 24
// window: position = (0.0688,0.5049), size = 0.3438x0.4385
//
// node Display[3]:
// depth: value = 24
// window: position = (0.4211,0.0322), size = 0.3438x0.4385
//
// node Display[4]:
// depth: value = 24
// window: position = (0.4242,0.5049), size = 0.3438x0.4385
//
// interactor Toggle[1]: num_components = 1, value = 0
// toggle : 0, set = 1, reset = 0
// instance: panel = 0, x = 15, y = 244, style = Toggle, vertical = 1, size = 256x32
// label: value = Export as vrml?
