//
// time: Fri Apr 25 13:58:46 1997
//
// version: 3.1.1 (format), 3.1.4 (DX)
//
// inaccessible panels:
// inaccessible groups:
//
// panel[0]: position = (0.0352,0.0850), size = 0.3750x0.3379, startup = 1, devstyle = 1
//
// workspace: width = 500, height = 500
// layout: snap = 0, width = 50, height = 50, align = UL
//
// interactor Integer[2]: num_components = 1, value = 850 
// component[0]: minimum = 50, maximum = 1000, global increment = 50, decimal = 0, global continuous = 0
// instance: panel = 0, x = 270, y = 8, style = Stepper, vertical = 1, size = 148x73
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Scalar[1]: num_components = 1, value = 0.9 
// component[0]: minimum = 0.1, maximum = 2, global increment = 0.1, decimal = 1, global continuous = 0
// instance: panel = 0, x = 272, y = 93, style = Stepper, vertical = 1, size = 156x73
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Selector[1]: num_components = 1, value = 0 
// selections: maximum = 2, current = 1 
// option[0]: name = "cloudwater", value = 1
// option[1]: name = "rainwater", value = 0
// instance: panel = 0, x = 22, y = 1, style = Option Menu, vertical = 1, size = 228x97
// label: value = isosurface and maptoplane \n data file
//
// interactor Scalar[3]: num_components = 1, value = 1.2 
// component[0]: minimum = -2.01298e-06, maximum = 11.5107, global increment = 0.2, decimal = 1, global continuous = 0
// instance: panel = 0, x = 55, y = 110, style = Stepper, vertical = 1, size = 155x73
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Scalar[2]: num_components = 1, value = 1.00000
// component[0]: minimum = 0.05, maximum = 1, global increment = 0.05, decimal = 2, global continuous = 0
// instance: panel = 0, x = 60, y = 199, style = Stepper, vertical = 1, size = 151x73
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// node Image[4]:
// depth: value = 24
// window: position = (0.4039,0.1025), size = 0.5898x0.3652
// input[1]: defaulting = 0, value = "Image_4"
// input[4]: defaulting = 0, value = 1
// input[5]: defaulting = 0, value = [51200.2 7750 27994.4]
// input[6]: defaulting = 0, value = [-99204.9 127837 247281]
// input[7]: defaulting = 0, value = 130462.0
// input[8]: defaulting = 0, value = 741
// input[9]: defaulting = 0, value = 0.446
// input[10]: defaulting = 0, value = [0.119902 0.903111 -0.412327]
// input[11]: defaulting = 1, value = 25.2048
// input[12]: defaulting = 0, value = 0
// input[14]: defaulting = 0, value = 1
// input[19]: defaulting = 0, value = 0
// input[29]: defaulting = 1, value = 0
// internal caching: 1
