vector_push_back(3)

NAME
vector_push_back, _vector_push_back, vector_pop_back, _vector_pop_back, vector_push_front, _vector_push_front, vector_pop_front, _vector_pop_front - push and pop objects into and out of vectors

SYNOPSIS
#include <vector.h>

#define vector_push_back(v,obj) _vector_push_back((v),&(obj))
void _vector_push_back (vector, const void *ptr);
#define vector_pop_back(v,obj) _vector_pop_back((v),&(obj))
void _vector_pop_back (vector, void *ptr);
#define vector_push_front(v,obj) _vector_push_front((v),&(obj))
void _vector_push_front (vector, const void *ptr);
#define vector_pop_front(v,obj) _vector_pop_front((v),&(obj))
void _vector_pop_front (vector, void *ptr);

DESCRIPTION

The *_push_* functions push objects onto vectors.

The *_pop_* functions pop objects off vectors into local variables.

The *_front functions push and pop objects off the front of a vector. This type of operation is not very efficient, because it involves moving all other elements of the vector up or down by one place.

The *_back functions push and pop elements off the end of the vector, which is efficient.

Each function has two forms: a macro version and an underlying function.

Array indexes are checked. You cannot pop an empty vector. If ptr is NULL then the popped object is discarded.

AUTHOR
Richard Jones <rich@annexia.org>

LICENSE
GNU LGPL (see http://www.gnu.org/)

VERSION
c2lib-1.2.14